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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Hawkbat Independent Space Force

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Hawkbat Independent Space Force
Offline bluntpencil2001
06-25-2010, 08:09 PM, (This post was last modified: 06-25-2010, 08:09 PM by bluntpencil2001.)
#11
Member
Posts: 5,088
Threads: 66
Joined: May 2007

A nice idea, but, for balance reasons, I wouldn't have its members trade guns, for instance. A Rheinland deserter would keep his Wrath, and use only Rheinland gear, for instance. You wouldn't strap Splitters to it.

I do like the subtle reference to Colonel McGann, by the way, very good.

I imagine pirate ID would be perfect, and maybe take on some illegal mercenary jobs, perhaps for corporations. For instance, taking jobs from, say, Kruger, to hassle Daumann, BMM and IMG in the Omegas.

I'd probably stick to fighters, since their goals are very small scale. I imagine any gunboat crew desertion would end up with the crew murdering each other. I'd also suggest that, for instance, if a Bretonian deserted, he only desert with a single ship. So, he'd have a Templar, but no Challenger. He could maybe buy a Roc. This is similar to what QCP do, originally using Bretonian ships, but most new boats purchased being civilian.

All in all, a decent idea, but try to keep the scale somewhat small, don't overdo it.

[Image: sig-9566.jpg]
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Offline Vogel
06-25-2010, 09:26 PM, (This post was last modified: 06-25-2010, 09:26 PM by Vogel.)
#12
Member
Posts: 687
Threads: 57
Joined: Jan 2010

' Wrote:A nice idea, but, for balance reasons, I wouldn't have its members trade guns, for instance. A Rheinland deserter would keep his Wrath, and use only Rheinland gear, for instance. You wouldn't strap Splitters to it.

Quote:- All officially \HB/ tagged ships are allowed to use class 8/9 military weapons so long as they match the type of vessel they are installed on (i.e. Hornvipers on a Wraith.

Covered, naturally.


' Wrote:I do like the subtle reference to Colonel McGann, by the way, very good.

Thankye.


' Wrote:I imagine pirate ID would be perfect, and maybe take on some illegal mercenary jobs, perhaps for corporations. For instance, taking jobs from, say, Kruger, to hassle Daumann, BMM and IMG in the Omegas.

Lawful groups with unlawful missions, yeah I can dig that, but no lawful missions.


' Wrote:I'd probably stick to fighters, since their goals are very small scale. I imagine any gunboat crew desertion would end up with the crew murdering each other. I'd also suggest that, for instance, if a Bretonian deserted, he only desert with a single ship. So, he'd have a Templar, but no Challenger. He could maybe buy a Roc. This is similar to what QCP do, originally using Bretonian ships, but most new boats purchased being civilian.

Of course, I never saw gunboats entering the fray, and only at MAX a single bomber each of Liberty, Bretonia, Kusari, and Rheinland origin, maybe even less. It was meant to be a swarm of military fighters who chewed stuff to bits and had a freighter nearby to pick up scraps, then run it to their Prison Liner base located far away and store it for later selling.


' Wrote:All in all, a decent idea, but try to keep the scale somewhat small, don't overdo it.

They're a squad of deserter/brigands. No army; the name is an ego trip and nothing more. No worries about that.
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Offline Petitioner
06-26-2010, 03:48 AM,
#13
a e s t h e t i c
Posts: 3,372
Threads: 294
Joined: Dec 2009

Love it, would join.

[Image: gamer5000.gif]

Recruitment | Task Force Prometheus | ICN FIRESTORM
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Offline Eppy
06-26-2010, 03:57 AM,
#14
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It's a cute idea, if a bit limited in scope (ONLY deserters? Maybe it started off that way, but I expect it would have to expand its recruiting policies to survive). Perhaps you should consider something different - make yourself a dedicated Private Military Contractor. A mercenary group that hires itself out SPECIFICALLY to a house military and then uses its technology. It would certainly help circumvent the SRP problem, which I seriously doubt the admins will let you get away with.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Vogel
06-26-2010, 08:22 AM, (This post was last modified: 06-26-2010, 08:23 AM by Vogel.)
#15
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Posts: 687
Threads: 57
Joined: Jan 2010

' Wrote:It's a cute idea, if a bit limited in scope (ONLY deserters? Maybe it started off that way, but I expect it would have to expand its recruiting policies to survive). Perhaps you should consider something different - make yourself a dedicated Private Military Contractor. A mercenary group that hires itself out SPECIFICALLY to a house military and then uses its technology. It would certainly help circumvent the SRP problem, which I seriously doubt the admins will let you get away with.
Which trashes the core essence of the idea? Sorry, no. I don't care how "unlikely" it is, it's here for people to see and gauge, and if it gets gauged as something good, watch how far it gets: Nowhere.
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Offline Schatten Research Facility
06-26-2010, 08:53 AM,
#16
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Posts: 375
Threads: 43
Joined: May 2010

Erm... Plausible even without SRP :/

Just have it an unofficial faction organized only by the Hawkbat tag. Have all the members still have the ID of the people they've just defected from - and have PVP by permission only (ask the guys you're going to attack before attacking). Naturally, since rep to the faction of origin may be hostile, you won't be able to land on any of their bases, but there are tons of freeports and semi-lawful bases to dock at. The only issue would be ZoI but so long as you've got RP justification, everything should fly fine.
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Offline Thexare
06-27-2010, 10:05 AM,
#17
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

I know it'd be a pain in the ass, but wouldn't guard IFFs work better? Visibly the same as the normal, showing to hostile to almost everyone not part of the matching NPC faction, and you can be set to hostile with the normal Rheinland Military (for example) faction without losing the RM Guard IFF.

Just a thought.
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Offline Vogel
06-27-2010, 06:53 PM,
#18
Member
Posts: 687
Threads: 57
Joined: Jan 2010

' Wrote:I know it'd be a pain in the ass, but wouldn't guard IFFs work better? Visibly the same as the normal, showing to hostile to almost everyone not part of the matching NPC faction, and you can be set to hostile with the normal Rheinland Military (for example) faction without losing the RM Guard IFF.

Just a thought.
Perhaps. But that'd require repninja; flip it around and it's easy to have hostile guard yet flashing normal navy.

The way it stands, the admins will probably never give a hoot n' hell about this idea anyway.. I'll make a submission as a big SRP of sorts but, yeah..
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Offline Ryummel
06-27-2010, 08:10 PM,
#19
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

Love the idea. If you're going to keep it up, you may count with me in future.

[Image: 9rXD1gi.png]
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Offline Vogel
07-02-2010, 06:33 PM,
#20
Member
Posts: 687
Threads: 57
Joined: Jan 2010

Bump for great justice. Now how do I go about getting the admins to glance in this direction for more than three seconds?
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