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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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/lockdown

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/lockdown
Offline kersch_wasser
07-18-2010, 09:09 PM,
#11
Member
Posts: 469
Threads: 78
Joined: May 2010

eh...i wouldnt sugest the lockdown command for gates..but how bout this


the lockdown command emits a special disruptor pulse which shuts down the tradelanes with a radius similar to firing onthem

' Wrote:Dropping from the 3rd-story dorm room I'm in would be painful.
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Offline Coin
07-19-2010, 01:42 AM,
#12
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

' Wrote:Scary....very scary. Good, but scary.

Imagine a pirate trying to escape and *WHAM* /lockdown. Nowhere to run, except cruise to the next lane in which case the thing happens again.

That leaves the only way to escape being to run to an unlawful/Junker base or try your best to outrun the lawful.

pirates shouldnt use trade lanes
' Wrote:eh...i wouldnt sugest the lockdown command for gates..but how bout this
the lockdown command emits a special disruptor pulse which shuts down the tradelanes with a radius similar to firing onthem

y not just fire on them then?


is it possible to lock it down to 'red' players only?

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Grumblesaur
07-19-2010, 01:45 AM,
#13
Fleet Tender
Posts: 2,742
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Joined: Sep 2008

' Wrote:pirates shouldnt use trade lanes
Lane Hackers.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline Stygian
07-19-2010, 01:54 AM,
#14
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Posts: 1,196
Threads: 108
Joined: Feb 2009

Quote:lolberty
Aren't you cool....

Anyways, this seems like a lot of effort for too little a thing. You can already shoot down a trade lane pretty easily. This would also kill the chase, which is always fun. People should be drawn to police factions for RP reasons. Sure the Navy gets all the big shiny toys. With police factions you get to be more laid back, less YES SIR, JAWHOL, and whatnot.

The only command that I think would be useful for police factions is the /scan command, or some variation of it. That way you could stop a smuggler from quickdocking.

[Image: osi-hiring.png]
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Offline rupturex
07-19-2010, 02:02 AM, (This post was last modified: 07-19-2010, 02:04 AM by rupturex.)
#15
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Posts: 89
Threads: 4
Joined: Jun 2010

It's an intresting idea, specialy because police factions are rolling down the hill, it's quite dificult to see their ships **I mean official factions**. But 14k seens to be so much, and things are quite tough for smuglers/pirates specialy in NY sytem, we have LN, =LSF=, LPI and dont forget those BHG ships.

Why dont just span disruptors on those ships trying to flee and shot your own lane to disrupt before some badit try to use it as an escape route? As a merc I use these tactics with efficiency...

Besides this, It's a great idea for police houses **only** with the exeption maybe for alaska / LN / =LSF=. And if this idea get incorporated in Freelancer Disc, make it works just for official factions. ( I dont think its possible, but who knows??? ) No one wants to see a loling guy disrupting all the lanes like that!!!
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Offline Alex.
07-19-2010, 02:12 AM,
#16
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And what about the independants that want to do the same?
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Offline rupturex
07-19-2010, 02:14 AM,
#17
Member
Posts: 89
Threads: 4
Joined: Jun 2010

For idependents this should be given just for trusted ones. I really dont think that is possible to implement a comand like that....
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Offline Snoozzzer
07-19-2010, 02:30 AM, (This post was last modified: 07-19-2010, 02:32 AM by Snoozzzer.)
#18
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Posts: 1,116
Threads: 75
Joined: Jan 2010

This is a problem that does not exist. If the police and navy are too incompetent to achieve the very basic task of killing lanes with a few pulses, then yeah...pirates outta walk free. Get off your gorram arse, and train the men to contain such situations.

....why official faction members only though? There are -plently- of good independent cops. Define "trusted" too, does that mean, your buddies, someone who completed a test, what?

[Image: 66tD8j6.png]
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Offline rupturex
07-19-2010, 02:37 AM, (This post was last modified: 07-19-2010, 02:39 AM by rupturex.)
#19
Member
Posts: 89
Threads: 4
Joined: Jun 2010

trusted are: people known for GOOD RP. you should had find out that.

And I agree with you. when you said this.

Quote:This is a problem that does not exist. If the police and navy are too incompetent to achieve the very basic task of killing lanes with a few pulses, then yeah...pirates outta walk free. Get off your gorram arse, and train the men to contain such situations.
somehow like I said:

Quote:Why dont just span disruptors on those ships trying to flee and shot your own lane to disrupt before some badit try to use it as an escape route? As a merc I use these tactics with efficiency...
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Offline Hidamari
07-19-2010, 03:22 AM,
#20
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

' Wrote:Anyways, this seems like a lot of effort for too little a thing. You can already shoot down a trade lane pretty easily.
not when they are using it to get away from you in your own house space.

' Wrote:This would also kill the chase, which is always fun.
no... it really isnt.

' Wrote:People should be drawn to police factions for RP reasons.

this doesnt change the -fact- that nearly -all- the police factions are inactive 85% of the time or more.

just because things should be a certain way, doesnt mean they are.



[Image: RKaqSve.png]
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