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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Rheinland

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Rheinland
Offline TankTarget
08-27-2007, 10:00 PM,
#11
Member
Posts: 1,310
Threads: 34
Joined: Jun 2006

Hell I would join RM again just to fly that thing.... It looks beautiful...
  Reply  
Offline mohr
08-27-2007, 10:31 PM,
#12
Member
Posts: 219
Threads: 13
Joined: Dec 2006

That is very nice! Can't wait to see it textured!

@ vaporlinx: BTW did you send in that Kusari Bomber to Igiss? (can't find a link to your thread w/ it, but in Mals post there are pictures; http://discoverygc.com/forums/index.php?showtopic=6683)

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
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Offline rhodes
08-28-2007, 12:13 AM,
#13
Member
Posts: 260
Threads: 3
Joined: Aug 2007

Love the ship dude
I think it would be better as a 6 gun VHF

On a Comeback Tour
  Reply  
Offline Victor
08-28-2007, 12:53 AM,
#14
Member
Posts: 386
Threads: 11
Joined: Jun 2007

Very nicely done, man. What program did you use ??


[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
  Reply  
Offline Locke
08-28-2007, 12:55 AM,
#15
Member
Posts: 142
Threads: 2
Joined: Jul 2007

A six gun VHF would be cool, but Rheinland ships are already some of the best in the game.
Making it six-gunned would probably mean it would be slower-- this does not look like a slow ship to me.
Maybe it could replace the Wrath as the RH VHF, and then move the Wrath down to regular HF status?
I don't think there's room for two VHF's in the fleet-- it seems like the Wrath would just die out.
I could be wrong.

[Image: MothSigSkull1.gif]
[Image: buttrock.gif][Image: 241191703734oj7.png] [Image: BlackGuitar.gif]
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Offline Vaporlinx
08-28-2007, 01:32 AM,
#16
Member
Posts: 205
Threads: 19
Joined: Jan 2007

@mohr the only ships i managed to get off before my comp died were the Arrow the javalin (a gunboat of similar design) and the Blood dragon gunboat.

As per a GMG ship, i might be able to make somethen, there is a lot of resources im haff get back outta the game before i can really start makeing ships again (textures mostly)

Im at work now, sooooo i prlly ought make this screen disapear b'fore a supp comes by.

[Image: vaporlinx.png]
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  Reply  
Offline mohr
08-28-2007, 02:24 AM,
#17
Member
Posts: 219
Threads: 13
Joined: Dec 2006

@Vaporlinx: Well let me see if I can make your life easier,

http://www.datafilehost.com/download.php?file=c5fd88cf

The link is to a data hosting site that is hosting a CMP importer, using it you can extraxt the textures from the mat files. If you don't want to use the originals, at least you got a starting point. I think I had some issues trying to get it to work at first, I'm gonna scrounge to try and rememmber how I fixed it...

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
  Reply  
Offline Vaporlinx
08-28-2007, 06:38 AM,
#18
Member
Posts: 205
Threads: 19
Joined: Jan 2007

I got most of my freelancer utilitys off of a different site, and im thinking its the same file. the site i got them from also has a utility for converting models into the hitbox format (shp if i remember) Im find linky later

[Image: vaporlinx.png]
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  Reply  
Offline Qunitinius~Verginix
08-28-2007, 06:45 AM,
#19
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

So does thi s mean that the Rheinland Superfreighter got deleted?! NOOOOOO

Well, I hope you can re-design it cause that ship rocked.

Verg

[Image: qvsigaz9.gif]
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Offline Vaporlinx
08-28-2007, 06:53 PM,
#20
Member
Posts: 205
Threads: 19
Joined: Jan 2007

The rheinland supertransport was indeed lost. i may eventually make a new freighter, but for now, this ships is my focus.

[Image: vaporlinx.png]
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