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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Flak

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* You voted for this item. [Show Results]

Pages (9): « Previous 1 2 3 4 5 … 9 Next »
Flak
Offline Korrd
08-28-2007, 09:19 PM,
#21
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

The question should not be whether to remove flak or not, but how to fix this issue in the first place.

There are two options for that:

1. We remove the wireframes of all vanilla ships.
2. We add wireframes to all non-vanilla ships.

2 is doable, but will require a modding team dedicated to it. Also, there might be necessary to re made all the new ships so they are made of a single primitive instead of a lot of pieces pasted together, as the wireframe tool will not work correctly with the later, but the former.

1 would be a lame way to solve it, but effective.

If i had free time, I would commit myself to fixing the wireframe problem (option 2), but i dont have free time other than for being on the forums (you might have noticed that i havent been in game for weeks now), and that is because I enter from my office.

[Image: 3cfefe54.jpg]

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  Reply  
Offline Panzer
08-28-2007, 09:20 PM,
#22
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Wireframes on every ship I say. Tons of work, won't happen overnight, but it's worth it imo.

[Image: Vxqj04i.gif]
Reply  
Offline Unseelie
08-29-2007, 01:31 AM,
#23
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

Ok...is there a howto or a guide to putting wireframes together?
would like to help.

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Offline I_m_rdy
08-29-2007, 12:27 PM,
#24
Member
Posts: 863
Threads: 23
Joined: Jun 2007

I have some ship modeling skills and can help with modifying the hitbox/wirframes of the non-vanilla ships (I think the reason is the .sur file, because it is the hitbox of a ship, and you control the subgroups with it. If you mean the .sur files as you were talking about wireframes, then I'm sorry I doubled your thoughts in these brackets).

Never forget, guys: I have time:P

[Image: nowings.jpg]
  Reply  
Offline kiggles
08-29-2007, 12:51 PM,
#25
Member
Posts: 436
Threads: 13
Joined: Feb 2006

Goto the link on the second post of this link: http://discoverygc.com/forums/index.php?sh...p;hl=wireframes

Kiggles:mellow:

I've been mildly miffed by one-shot weapons since their implementation, oh so long ago. I remember the days when fights were a matter of who could aim better, rather than who could aim a single shot. - Virus
  Reply  
Offline DBoy1612
08-29-2007, 01:37 PM, (This post was last modified: 08-29-2007, 10:10 PM by DBoy1612.)
#26
Member
Posts: 2,067
Threads: 96
Joined: Oct 2006

Fix the vanilla battleship bug. If they can't be fixed, remove the weapon all together. (I don't agree with adding it to every battleship. Because then we would have Cruisers that could own battleships in the matter of seconds)

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
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  Reply  
Offline Exile
08-29-2007, 01:56 PM,
#27
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

Remove all vanilla battleships?
bye FL-ish.


(( sorry if i didnt get that right Dboy, damn english beer <.< ))


[Image: harlequincopy.png]
  Reply  
Offline Fellow Hoodlum
08-29-2007, 01:57 PM,
#28
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

Fix the problem, or balance the problem ... Do not remove them out of hand, because after all this time its
been discovered that they do damage to Vanilla ships.
Its basically a balance issue, though I'm getting fed up with seeing imported battleships now mounting at
least four flaks to exploit the damage.
Usual thing when something gets discovered, never posted as a bug is it ?

Hoodlum

[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
Reply  
Offline Eppy
08-29-2007, 02:44 PM, (This post was last modified: 08-29-2007, 02:45 PM by Eppy.)
#29
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

I agree, we either need to remove flak or reduce its damage and remove the wireframes from all vanilla capital ships, not the fighters. Let them be, there's still hope for them. DIdn't post it as a bug because it's not, it's a balance issue, and there's discussion to be had that may become bigger than the balance issue thread. Subgroups are not a bug, they just are. They were completely intentional, and I think they add a fun element to the game, a more complex target.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
Reply  
Offline X-Lancer
08-29-2007, 05:17 PM, (This post was last modified: 08-29-2007, 05:22 PM by X-Lancer.)
#30
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

GET RIP OF THE FLAK!!!!!!!SERIOUS UNBALANCE WEAPON!!!!!!!!!!


just remove the flaks..then can fix every thing.....
  Reply  
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