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  Discovery Gaming Community Discovery General News and Announcements
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A few notes about the server status

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A few notes about the server status
Offline Zelot
11-01-2010, 09:05 PM,
#101
Member
Posts: 7,539
Threads: 379
Joined: Jun 2007

' Wrote:Well while I should be pleased when reading this I actually am not...

I maybe was able to operate a highly overclocked machine because I had it at home and was able to react quickly if something went wrong. However I failed big time when those DDoS attack came. I couldn't protect nor the server nor my network. Current server may have slightly less single-core-computing power but it is very resistant to outside attacks. Current team (mostly Cannon) is doing their (his) best, so please don't disregard this effort by such comments...

Michal... *hugs* we miss you!!!!

[Image: 13121_s.gif]  
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Albert
11-01-2010, 09:05 PM,
#102
Unregistered
 

majkp Wrote:However I failed big time when those DDoS attack came. I couldn't protect nor the server nor my network.

Quote:A few notes about the server status, Ask your questions here...

Did you ever find out who did the attacks and why?
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Offline majkp
11-01-2010, 09:14 PM, (This post was last modified: 11-01-2010, 09:16 PM by majkp.)
#103
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

' Wrote:Did you ever find out who did the attacks and why?

Quite a lot of effort was put into this but as far as I know without a noticeable achievement. The guy uses hacked servers, so the best way was to contact the real owners to secure those servers.

' Wrote:Michal... *hugs* we miss you!!!!

Hola Amigo! ;-)
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Offline globalplayer-svk
11-01-2010, 09:15 PM,
#104
Member
Posts: 1,526
Threads: 45
Joined: Sep 2007

' Wrote:Well while I should be pleased when reading this I actually am not...

I maybe was able to operate a highly overclocked machine because I had it at home and was able to react quickly if something went wrong. However I failed big time when those DDoS attack came. I couldn't protect nor the server nor my network. Current server may have slightly less single-core-computing power but it is very resistant to outside attacks. Current team (mostly Cannon) is doing their (his) best, so please don't disregard this effort by such comments...


Maaaaaaaaajk you are alive!!!!!!!!!§
come baaack! jump to maniaco and fly with us !:ylove:

[Image: vladsignature.png]
  Reply  
Offline majkp
11-01-2010, 09:25 PM,
#105
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

' Wrote:Maaaaaaaaajk you are alive!!!!!!!!!§
come baaack! jump to maniaco and fly with us !:ylove:

I currently have to fly around my son my friend...:-)

But we shouldn't go off topic in here...
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Offline Alley
11-01-2010, 10:32 PM,
#106
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

' Wrote:I currently have to fly around my son my friend...:-)

But we shouldn't go off topic in here...

I hope we'll see you active again a day... :ylove:

Laz Wrote: Alley was right.
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Offline mwerte
11-01-2010, 11:43 PM,
#107
Old Man
Posts: 4,049
Threads: 0
Joined: Nov 2007

' Wrote:I currently have to fly around my son my friend...:-)
globalplayer is your son? o.O

welcome back good sir, how have you been?


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Offline Monsaka
11-12-2010, 02:43 PM,
#108
Member
Posts: 22
Threads: 4
Joined: Jun 2010

Hello!

I'm not sure this is the right thread, so I hope you can forgive me if I'm wrong. :$

I've noticed these last two weeks an increase in ping and lag in the connection of the server.

Ping has always been at the level of other UK Discovery RP server, over 78 ping, but this has grown to be larger than the USA Discovery server. Even when the full server, ping value has never been above 100.

I've talked to other players and have told me that they too have noticed an increase ping and lag.

Do not pretend to warn of a possible technical failure but to give this information so that you have in mind.

Have fun!
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Offline AeternusDoleo
11-12-2010, 02:58 PM,
#109
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

According to the server downtime thread, Cannon believes a faulty switch to be the cause. Faulty hardware causing a bad connection (dropped packets) will quickly impact games running on UDP transmissions. Try an ICMP ping to the server IP (use the console Ping command) to see the actual latency.

If it is faulty hardware, then there's not much to be done about it until the faulty component is fixed or replaced. Give our server monkeys some time;)

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Monsaka
11-12-2010, 05:14 PM,
#110
Member
Posts: 22
Threads: 4
Joined: Jun 2010

' Wrote:According to the server downtime thread, Cannon believes a faulty switch to be the cause. Faulty hardware causing a bad connection (dropped packets) will quickly impact games running on UDP transmissions. Try an ICMP ping to the server IP (use the console Ping command) to see the actual latency.

If it is faulty hardware, then there's not much to be done about it until the faulty component is fixed or replaced. Give our server monkeys some time;)


He suspected that something like this could happen, since the ICMP ping me back high values.

Thanks for the info. :)
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