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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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k..the planet atmosphere is upset me off..

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k..the planet atmosphere is upset me off..
Offline DBoy1612
08-29-2007, 10:13 PM, (This post was last modified: 08-29-2007, 10:13 PM by DBoy1612.)
#21
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Currently the only place I've had this problem with the Outcast Dread bug is Planet Malta... After that I just decided not to dock it on planets anymore. I just stick to using bases instead.

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What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
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Offline Panzer
08-29-2007, 10:52 PM, (This post was last modified: 08-29-2007, 10:53 PM by Panzer.)
#22
Man of iron, blood and Nyxes
Posts: 3,092
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Joined: Dec 2006

I know your feelings... on another mod I've been on, I couldn't dock my Super Star Destroyer anywhere but a few shipyards of the entire universe.

So far on disco however I've had no probs docking wherever I please.

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Offline Korrd
08-30-2007, 08:50 PM,
#23
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Posts: 3,714
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Joined: Aug 2005

When I had my old RH battleship, the Enterprise, i had to use a cruiser in order to buy weapons for it.
I had the enterprise parked all the time at her assigned system, and every time i needed guns I had to use my cruiser in order to get the guns from a far away location. Mostly to avoid having to move such huge ship through a lot of asteroid fields... Now it is no longer possible to do that unfortunately.

If the docking system cannot be modified, then:
  • certain planets (namely, those where large ships can't dock) will have to have their death zones reduced in diameter.
  • Or, we create a equipment buying ship. Said ship would have one mount of each type and level. That will allow it to buy any weapon in order to carry it to the ship its intended to use. A moderate cargo space, so it can carry a number of unmounted stuff, and not enough energy to shot said weapons. A moderated shield, and an awful lot of bots / batts which could allow said ship to be used as a supply ship for fleets.
I prefer option one. Much easier to implement and will cause no unbalance.

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Offline Dopamino
08-30-2007, 08:56 PM,
#24
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Posts: 3,522
Threads: 70
Joined: Jul 2007

' Wrote:When I had my old RH battleship, the Enterprise, i had to use a cruiser in order to buy weapons for it.
I had the enterprise parked all the time at her assigned system, and every time i needed guns I had to use my cruiser in order to get the guns from a far away location. Mostly to avoid having to move such huge ship through a lot of asteroid fields... Now it is no longer possible to do that unfortunately.

If the docking system cannot be modified, then:
  • certain planets (namely, those where large ships can't dock) will have to have their death zones reduced in diameter.
  • Or, we create a equipment buying ship. Said ship would have one mount of each type and level. That will allow it to buy any weapon in order to carry it to the ship its intended to use. A moderate cargo space, so it can carry a number of unmounted stuff, and not enough energy to shot said weapons. A moderated shield, and an awful lot of bots / batts which could allow said ship to be used as a supply ship for fleets.
I prefer option one. Much easier to implement and will cause no unbalance.

like a tender? thats a really good idea!

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Offline Fellow Hoodlum
08-30-2007, 09:23 PM,
#25
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Posts: 6,386
Threads: 1,038
Joined: Feb 2006

Korrd, as far as we know, the only planet that has this problem is Malta. I realise that is a little ironic,
considering its the Outcast Dreadnaught that seems to suffer. The less work the better on the mod as
far as I'm concerned if it is only one planet ...
I do like the option two though, like my old IND gun running cruiser, when you could buy BS weapons
and move them around, without needing a BS to buy them. Happy days ...

Hoodlum

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Some say he is a proud member of: "The most paranoid group of people in the Community."
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