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Discovery 4.86 Storyline: Liberty in 818 A.S.

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Discovery 4.86 Storyline: Liberty in 818 A.S.
Offline podgie_bear
01-07-2011, 08:23 PM, (This post was last modified: 01-07-2011, 08:25 PM by podgie_bear.)
#121
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Posts: 259
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' Wrote:This is the storyline post for the blood dragons. I am not sure how you got your above comments from this post.
I didn't get them from this post, but from the discussion we as a faction have had in response to the way matters have progressed.

We have even considered having to form the "Bretonian Foreign Legion" as a Kusari faction in exile

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Offline Zelot
01-07-2011, 08:25 PM,
#122
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Posts: 7,539
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Joined: Jun 2007

' Wrote:I didn't get them from this post, but from the discussion we as a faction have had in response to the way matters have progressed.

And this is why Factions don't have control over the development of their factions storyline.

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Offline Hawk
01-07-2011, 08:26 PM, (This post was last modified: 01-07-2011, 08:27 PM by Hawk.)
#123
Ass Kickin Meanie
Posts: 2,637
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I like this. Igiss' post is very well written and following most of the logical conclusions I expected.

' Wrote:They arent risking their lives for Bretonia, they are risking them for Liberty.

Why would the Xenos wait till they cannot hope to win? If they want to help Liberty, than as much damage as possible must be done to the Gallic forces before they reach Liberty. If they reach Liberty in their current state the LN and any other resistance that might show up dont stand a chance.

This is dead on. The Xenos act crazy, but they aren't stupid. They'd have been gone a long time ago if they were. They know that the longer Bretonia holds out, they better Liberty's chances will be in the end. This is an excellent tactical move. My only question would be what resources can they actually offer.

' Wrote:Soo... more Nomads, Rheinland bombers in Quebec, the Xenos helping Bretonia and Junkers getting shafted because of some mysterious, ethereal connection to the Gallic ones?

Calm down guys. The Junkers are not getting shafted. We have a connection to Gallia, there is no way to get around that or deny. Even with the Junker Congress breaking ties with the Gallic Junkers and especially the crown the fact will always remain that Gallia is where the Junkers came from. Most of us are not Gallic born or of Gallic ancestry. However, some are including the founder of the Congress who came from one of the wealthier aristocratic families among the Gallic Junkers.

The Connection to Gallia is something we are just going to have to deal with and we've known this since before 4.85 was released.


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Offline Skullz
01-07-2011, 08:26 PM,
#124
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Posts: 1,225
Threads: 124
Joined: Apr 2010

' Wrote:That might be the best description of the Rogues I have heard in a while.


Mmm all good saying it. But I just hope to see that actually come across to me. But so far no Offence to Schlurbi I have only seen roleplay of disorganisation.

I have seen more Hackers smuggling Cardi then I do indies. Thatsfrom both perspectives as a =LSF= player and an Outcast player, as well as a Junker player For which I enjoy smuggling.

[Image: NikashaJinkoOC1byInty.png]
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Offline Wuselkobold
01-07-2011, 08:27 PM, (This post was last modified: 01-07-2011, 08:35 PM by Zelot.)
#125
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Seeing that Padua Base in Hudson is nearly abandoned (that what the infocard says) and the Xenos focusing on other things, it looks like the Unioners are going to seize control of Bering and Hudson entirely now?

@Zelot and your earlier comment on Factionleaders: Many factionleaders, such as myself, have never erver been asked of what they think about the future of their faction, nor did I ever receive any kind of feedback on what I posted some months ago in the suggestions thread. So if there is anyone in charge of Rheinlands storyline, I'd really appreciate to be at least warned about whats going to happen, so I can adjust the ongoing RP, since I won't fancy any kind of development like the Rogues lolkilling the Unioner leadership again.


Language removed, it is unacceptable.
Check your PM.
Zelot

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A wild goose chase (RP story)
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Offline AndrzejB
01-07-2011, 08:28 PM,
#126
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Posts: 356
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Joined: Jul 2010

' Wrote:Really all this is doing is explaining a game mechanic issue where there is only one type of currency in game.
Only this? Okay, what about those rather unecessary parts? (Sorr if I am reading it wrong).
' Wrote:Some of the payments are so large that economists worry about the stability of the Sirius Credit, which has to be constantly and carefully pegged against the planetary currencies of the various Houses. <strike>The situation is not helped by the discovery that</strike> Gallia has recently fixed its own Gallic Franc to the value of the Sirius Credit in a move designed to <strike>both</strike> enable trade with some Sirius groups <strike>and simultaneously hurt the economies of the major Sirius Houses by passing on the inflation from its own overheating economy</strike>.

However, whatever explanation of Sirius-wide banking system the devs give, it is better then (hidden) House of Switzerland. ;)
Gallia being the one in crisis (or rather the one being deepest in it) and not exactly the wealthiest House have very limited ability to influence Sirius Credit, which is AFAIK virtual currency (in a way similar to the European Currency Unit once was).

Feel free to PM me regarding any grammar/spelling/other language mistakes I have made in my posts.
' Wrote:[...] Outcasts get sniffy [...]
Bloody foreigners.
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Offline podgie_bear
01-07-2011, 08:30 PM, (This post was last modified: 01-07-2011, 08:32 PM by podgie_bear.)
#127
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Posts: 259
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' Wrote:And this is why Factions don't have control over the development of their factions storyline.

It is also why you get so much whining about "dictatorships", etc. It goes with the territory of allowing factions in the first place. Either they are independent factions RPing their policies, or they are irrelevent and to be ignored by the devs and admins.

Either way has problems, and either way you get whining and people trying to rebel/change/guide the storylines. It's why it is called roleplay, because people play the role, rather than act out the script.

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Offline Linkus
01-07-2011, 08:35 PM, (This post was last modified: 01-07-2011, 08:36 PM by Linkus.)
#128
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In relation to player factions controlling the NPC factions future.

Currently Disco runs by a system where there are set updates with set roleplays knotched on them.
IE, Kusari invades Bretonia.
From then till the next update, the players play that roleplay out and develop upon it.
Then the next update comes.
Kusari is at peace with Bretonia.
Players play that roleplay out and develop upon it.

However, currently it is not a faction leaders decision what his faction does but a developer question.

This usually does not cause issues, as the developers are usually aware of the roleplay going on and if it's sensible, are happy to add it into the mod.
However there are times where developers do not find certain factions roleplay sensible and do not add it into the mod and can sometimes add in contradicting lore to the mod.

This results in players finding their roleplay development was useless and for nothing. It also highlights that it is not a players choice how his faction progresses.


Discovery's roleplay development is decided upon by the Devs, Igiss being included there, and not by non-devs.
Devs though, it should be noted, are also players just like you or I.
Most factions have developers in them or developers interested in them.
Some don't and as such, get kicked around a good deal.

It comes down to a small conclusion.
Disco's development is in the hands of the developers, not non-developers.

If you want a change to this scenario, make a thread about it.





Facilitating the rise of robotics since 0 A.D.
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Offline schlurbi
01-07-2011, 08:38 PM, (This post was last modified: 01-07-2011, 08:41 PM by schlurbi.)
#129
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Of course there will be whining when there is someone else deciding the Development. If Factions do it by themselves, everyone wants the Best, everyone wants to be the most Powerful and want to be larger.

I prefer it this Way. Maybe there's something wrong with some Stuff because not every Developer has the full Knowledge what Factions did over 1.5 Years, but well not everyone gets the Chocolate Ice Cream.

I don't know how many People are in the Developers Team, but I can understand some People how they are feeling, when they think that their Faction is being tossed around and nerfed to Hell, like Outcasts and other Factions suddenly go straight up from the Ground like Corsairs and Factions suddenly cut Relationships with Factions they normally need to survive like Corsairs and Zoners, Corsairs and Order.

Would be like me deciding to go hostile with the Outcasts.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
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Offline Diabolicus
01-07-2011, 08:38 PM, (This post was last modified: 01-07-2011, 08:38 PM by Diabolicus.)
#130
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Posts: 351
Threads: 23
Joined: Sep 2010

' Wrote:It is also why you get so much whining about "dictatorships", etc. It goes with the territory of allowing factions in the first place. Either they are independent factions RPing their policies, or they are irrelevent and to be ignored by the devs and admins.

Either way has problems, and either way you get whining and people trying to rebel/change/guide the storylines. It's why it is called roleplay, because people play the role, rather than act out the script.

Everyone wants their side to win.

EDIT: Damni,t ninja'd.

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Proud member of the ''Gank as a valid tactic'' group.
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