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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Offline lousal
02-05-2011, 09:50 AM,
#21
Member
Posts: 597
Threads: 22
Joined: Apr 2009

--------------------------------------------
  Reply  
Offline Riebezagel
02-05-2011, 12:36 PM,
#22
Member
Posts: 236
Threads: 3
Joined: Jan 2010

Linkus, Jinx,
thanks a lot! you did a more than great job here. :yahoo:

' Wrote:So, is this getting added to 4.86?
seems like, but you won't bomb our new freeport. kk? :rtfm:


' Wrote:Corsairs - You're incredibly stupid.
  Reply  
Offline Linkus
02-05-2011, 03:30 PM,
#23
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

If anyone hostile to the Zoners manages to get close to the Freeport I'd be surprised.

This is going into 4.86.





Facilitating the rise of robotics since 0 A.D.
  Reply  
Decerebrated.Individual
02-06-2011, 11:01 PM,
#24
Unregistered
 

' Wrote:http://img843.imageshack.us/img843/3148/freeport141.jpg
http://i985.photobucket.com/albums/ae339/l...Freeport_01.png
http://i985.photobucket.com/albums/ae339/l...Freeport_03.png
http://i985.photobucket.com/albums/ae339/l...Freeport_04.png
http://img696.imageshack.us/img696/4186/freeport143.jpg
----------------------------------------------------------

ITS SO BEAUTIFUL!!!

*faints*

*wakes up again*

Seriously, you should consider giving all station expansions like that, especially the ones that should be the oldest, like in New York.

Even if you copy paste a lot into the vanilla systems, I think people who see those kinds of stations near the beginning of their stay here will be very impressed with the mod from the beginning.
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Offline MarvinCZ
02-10-2011, 03:21 PM,
#25
Member
Posts: 1,312
Threads: 12
Joined: May 2008

First: Great job, it looks great!

Second: There appears to be a component not attached to anything else, is that intentional?
http://i985.photobucket.com/albums/ae339/l...Freeport_01.png
  Reply  
Offline Dave Synk
02-10-2011, 03:27 PM,
#26
Jumper
Posts: 928
Threads: 84
Joined: Feb 2010

The design looks very awesome . I like the more modern look of the biodomes and the docks... nice ! We should have more of these ingame.

Rudimentary creatures of blood and flesh, you touch my mind, fumbling in ignorance, incapable of understanding.
- Sovereign
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Offline Ash
02-10-2011, 04:03 PM,
#27
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

That's all well and good but what really aggrivates me is the rules that other people constructing stations have to use the original modules.

Whereas Jinx get's an exception.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
  Reply  
Offline Linkus
02-10-2011, 04:38 PM,
#28
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

They don't have to use original modules, they can use custom ones.
All ye gotta do is ask Igiss.





Facilitating the rise of robotics since 0 A.D.
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