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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Project Seraphim

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Project Seraphim
Offline Chev
02-11-2011, 05:23 PM,
#11
Member
Posts: 1,082
Threads: 139
Joined: May 2010

I bet it's made for Phantoms.

[Image: 2zrfioi.png]
  Reply  
Offline schlurbi
02-11-2011, 05:36 PM,
#12
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

Were you playing Universe at War before modelling?

Reminds me of the Design.

http://i.testfreaks.co.uk/images/products/...t-pc.522188.jpg
http://pcmedia.ign.com/pc/image/article/79...642443_640w.jpg

Looks good tho':P

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline DartStriker
02-11-2011, 05:58 PM,
#13
Member
Posts: 906
Threads: 107
Joined: Jan 2010

Heres a few more updates

The second one shows it with the wings drawn in a bit.

[Image: seraphim3.th.png]

Uploaded with ImageShack.us

[Image: seraphim4.th.png]

Uploaded with ImageShack.us


[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Jeremy Hunter
02-11-2011, 06:16 PM,
#14
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

Make it available to all.

Hands down. Love it.

Seraphim fits it.




Meh...renzu gb, now this...if these get into the mod, im going to need abother acvount.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Offline Lunaphase
02-11-2011, 07:02 PM,
#15
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Honestly it DOES look like a mercenary gunship. Also, not saying what faction you had in mind leaves US at an impasse as well, since each faction has its qualities that tend to be evident. For example, that ship wouldent fit in with the BAF or liberty, but would be passable as a merc ship or the order or zoners even.

[Image: lunasig2.png]
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Offline Jeremy Hunter
02-11-2011, 07:28 PM,
#16
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

Order!

Since the BHG has two gb/s's, give us another!

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Offline Swallow
02-12-2011, 03:04 PM,
#17
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

ahh, you do it much better then me, congrats!

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Schatten Research Facility
02-28-2011, 12:43 AM,
#18
Member
Posts: 374
Threads: 43
Joined: May 2010

Looks like a Raven's Talon on steroids.
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Offline Dennis Jameson
02-28-2011, 12:48 AM,
#19
Member
Posts: 1,392
Threads: 21
Joined: May 2008

It looks flat, and difficult to balance properly... the only other thing I can say is that the shape of the vessel doesn't fit Freelancer one bit, and that's a bit of a shame since it's a fairly decent looking model.

At any rate, it doesn't belong in Freelancer for the same reason that the other odd ships doesn't.... unless it's a Kusari vessel, but even that would be hard to swallow since it doesn't look like it belongs in that niche.

* Dennis Jameson shrugs


Vi Veri Veniversum Vivus Vici

10/6
  Reply  
Offline Anonymous User
02-28-2011, 12:50 AM,
#20
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

looks like a nice looking toy which wouldn't survive a real fight.. very thin parts and stuff... it has a nice design but it looks kinda weak.

in my opinion it need more bulk if its a GB/GS (looks like one for me)

if it is just a daaaamn long fighter... well... looks skill a bit weak.

]
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