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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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This Thread Getting Utterly and Ridiculously Stupid

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This Thread Getting Utterly and Ridiculously Stupid
Offline Eppy
10-03-2007, 11:49 PM,
#131
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

..no, sadly, I think they just ran out of money.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline FarScape
10-03-2007, 11:49 PM,
#132
Member
Posts: 8
Threads: 0
Joined: Jul 2007

' Wrote:Never fly a fighter alone.

Work in teams. QCP overcome transports relatively easily.


whats QCP?
and working in a team is nice, but not possible for me (my SSO mates never on together, we are small).
i thought of maybe leaving and join some house group, but still its shouldnt be like that.

battleship should be threatened by 6 fighters lets say, not being durable from them completely.
transporters surely need to take damage, even by 1. (and the big ones, like prison liners, should be scared enough from 2-3 very heavy fighters).

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Offline Victor
10-03-2007, 11:55 PM,
#133
Member
Posts: 386
Threads: 11
Joined: Jun 2007

REMOVE ??!?:ohmy:No,no,no,no...

I agree, maybe a price increase (not that much, though)... just because you fly a capship, doesn't mean you're unbeatable... good pilots gets the job done.

PS*Joe012, told you...:P


[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
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Offline FarScape
10-03-2007, 11:57 PM,
#134
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Posts: 8
Threads: 0
Joined: Jul 2007

' Wrote:REMOVE ??!?:ohmy:No,no,no,no...

I agree, maybe a price increase (not that much, though)... just because you fly a capship, doesn't mean you're unbeatable... good pilots gets the job done.

PS*Joe012, told you...:P



can you take with one manta a large train transporter?
how about a cruiser kind of ship?

(im totally asking, not sarcasm)
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Offline Victor
10-03-2007, 11:59 PM,
#135
Member
Posts: 386
Threads: 11
Joined: Jun 2007

Depends... either a group of fighters (2 or 3) or a very skilled bomber pilot... I think...:unsure:


[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
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Offline Dopamino
10-04-2007, 12:02 AM,
#136
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

u would need an insane amount of cd's, so you wouldn't be able to use torpedoes. that means it might be possible, but it would take forever.

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline Photuin
10-04-2007, 12:05 AM,
#137
Member
Posts: 105
Threads: 5
Joined: Jul 2007

The problem isn't as much gunboats as it is the larger capships. I'd never fly anything larger than a gunboat. I once flew a Liberty cruiser, but the turning rate almost made me prey for a single Rogue GB. They're just big, easy targets.

Mk. II Light Fighters are more fun, anyway.
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Offline uspatriotsf
10-04-2007, 12:06 AM,
#138
Member
Posts: 695
Threads: 59
Joined: Jul 2007

Here's a suggestion that might be very unpopular (I'll put on my flame retardant suit). Make PC capships like NPC capships: NO SHIELDS.

<span style="color:#FF0000"><strike>RETIRED</strike></span>
ON MY WAY OUT OF RETIREMENT

DO NOT CLICK HERE
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Offline Victor
10-04-2007, 12:07 AM,
#139
Member
Posts: 386
Threads: 11
Joined: Jun 2007

I, personally, have never taken down a capship with a bomber, but, apparently, it does take forever...



[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
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Offline Magoo!
10-04-2007, 12:16 AM, (This post was last modified: 10-04-2007, 12:17 AM by Magoo!.)
#140
Member
Posts: 1,875
Threads: 63
Joined: Sep 2007

HA! Ha ha... Ha... Wait... Did I laugh out loud or was that on the inside? Remove BS's? Please... I really don't think Igiss (or whomever, I'm not really familiar with who does that sort of work on the team) would have spent countless hours creating the models, programming, and all that happy-hooplah then turn around and say, "Gee, this is awfully unbalanced... Time to kill all of my work from the past eight months!"

Like I said, kill the armor upgrades. A nice nut-shelled solution is as follows.

-Kill Armor upgrades.

-No *rediculous* [reconsidered termonology for rediculous] strong 400K shields (1.75 million armor is hard enough) If we keep shields, tone them down; but really, its not fair that player-caps can have shields while their NPC counterpart are getting pwned [also reconsidered pwned] by some noob who just found out what a Nova is.

-Keep the prices the same, but kill Tau (No more money, no more BS abuse! WOW!... Novel, I know)... 1 billion for a ship? Come now, the corruption-cap is 1.9 billion... That could be dangerous for the absent minded.

-Another one that I forgot.

Well, I think I just single-handedly solved this problem... That was a joke... HA! Arrogance... Funny when sarcastic... Oookay... Righto. Wow, tough crowd. Okay, that's all for now, kiddies. Bye bye. I await the next post with bated anticipation.
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