In terms of capital warfare, Liberty has gotten the shaft, at least once the enemy ships close in.
A light battleship, a light cruiser with a forward gun that's finicky in fights, a battlecruiser that tends to fall on the "meh" side against other cruisers, and a carrier that at this time can only be described as abysmal.
Rheinland, on the other hand, has a heavy battleship, a decent cruiser, and is getting what looks like a slightly chunkier version of the hypothetical offspring of Arnold Schwartzenegger and the Hulk. Granted, they don't have a battlecruiser.
I can understand how it's supposed to be, in that Liberty has more of its lighter, more expendable dreadnaughts (which is an incorrect label for the thing), as well as standoff firepower from the funsticks and close-in tanking from the battlecruisers.
Rheinland deals more in down and dirty heavyweight slugging, which is why they lost the 80 Year's War against craploads of bombers.
This has been an overly analytical post that really doesn't have much bearing in this thread. I am a mental hobo aboard your train of thought.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Light BSs have between about 600k and 700k armour, the 7 mil unit powerplant, and fast turning (for Battleships), Light BSs include the Osiris, Mako and Zephyr.
Medium BSs have around 800k armour, the 8 mil powerplant, and medium turning (not as fast as Light BSs, but not as slow as heavies), Med BSs include the Liberty Dread, Bretonian BS and Sarissa.
Heavy BSs have 1 mil or more armour, the 9 mil powerplant, and slow turning, Heavy BSs include the Legate, Kusari BS and Rheinland BS, and everything in-between.
Also, the Liberty Dread and Siege Cruiser are both really rather good ships, and more than capable of tearing through their Rheinland counterparts, especially in fleet combat. The LABC and Carrier on the other hand are awful.
However, as this thread is about the model, all I'd say is remove those fins at the bottom, they may not stick out much, and they are not that big, but Rheinland ships don't have little fins (especially not Rheinland caps), and they look rather out of place. Other than that, it's looking rather nice, though I have noticed some curved faces, which are pretty much non-existent on Rheinland caps, so maybe a slight touch of extra angularity wouldn't go amiss in places such as the mid-section and the plates surrounding the engine.
This is for the Hessians, not the RM, hence the curves. I've removed the fins and posted the link to the picture that shows it several times, perhaps it needs another posting?
Hades, I like what you did to the ship so far. I personally don't think the fins should've been removed, but the ship's cool nonetheless. I would also like to second Blodo and ask you to add the Hessian emblems back in. I think they were just too fitting and perfect as they were.
When it comes to consistency or whatever the hell everyone is on about, I personally don't care. This is supposed to be a battleship. Not an oversized fighter. It's big, it's ugly - in a stylish and Rheinland-ey way - and thus pretty on its own. I approve of it highly.
But for the sake of it because OH MY GOD CONSISTENCY, there is one single recommendation I can make, and that is circular engine nozzles. Aside from the Hessian Heimdall GB, I think every single Rheinland-made ship has circular engine nozzles, so I'd just say make yours more circular. Even though I realize that since you've been working on the rear end a lot that might require a wee bit more effort than you might approve of, it's the only thing I can think off to make it more "in-line" without butchering the model's overall feel too much. (You could possibly make the rear-end look even "rounder" as a whole when seen from behind this way, which would add to the whole Rheinland-feel and all, although personally I don't think it's really necessary.)
Something else I've noticed is, that in case the ship wouldn't get a forward gun, if you filled the visible gap between the "big-gun-structure" and the center hull section, we could always say later on that it was a strikecraft launch tube.
And keep up the good work, I think you're doing mighty fine. =)
The RHA logo was not removed, it just is not visible in this screenshot.
As for the curved faces, well, I'm keeping them. This ship is not meant for the RM but for the RHA, which usually employs a lot more curvature than the RM. As for the flat top, I'm trying some things with it now (made a backup of the round top just in-case).
' Wrote:In terms of capital warfare, Liberty has gotten the shaft, at least once the enemy ships close in.
A light battleship, a light cruiser with a forward gun that's finicky in fights, a battlecruiser that tends to fall on the "meh" side against other cruisers, and a carrier that at this time can only be described as abysmal.
Can't say much for the other ships other then "learn to maneuver a bit", but I believe all battlecruisers (IMG, BHG, Kusari, Liberty) are scheduled to get a thruster. Speed might not be as high as regular cruisers - but it'll allow kiting with something heavy. This should make the LABC less sucky, and more able to fulfill a support role.
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' Wrote:Ashes while you have a point I have to disagree somewhat on the modellers "not willing to do the research". This isn't true because modellers who pick up a task that was started before, unless they literally enlarge the model and slap on some cap turret hardpoints on it, will have an opinion on how to properly progress towards "heavier" ships that will differ from the original modeller. Hell, even modellers who are making the whole line sometimes introduce specific differences into different ships as a design element.
Introducing design elements =/= changing the design entirely.
Quote:But that is all beyond the point. I would quite frankly be very unhappy with the capital ship line being simply bigger versions of Hessian fighters, or retaining their general T shape with almost religious mania.
FFS I don't even know why I bother sometimes. It's like no one actually reads my posts -_-
I never said the capital ships should look like the fighters, I said they should use design principles from the Gunboat. Most factions capital ships look hardly anything like their snubcraft.
Quote: A capital ship should be heavily armoured, and a Hessian capital ship (background: Hessians are miners and engineers = an emphasis on usability) would probably look more like a mining ship than a ship which was designed to match the looks of the rest of the line. Fighters are one thing, they are basically stripped down and bolted together (as seen by the visible reactors and the general positioning of stuff. The capitals would likely look more like big slabs of metal instead, since they have to be well shielded from both rocks and the excessive firepower their enemies sport. This is my take on it.
It can do all that, while actually looking Hessian. Hades' ship looks like an over inflated RM Battlecruiser or something :/
Well anyway I was talking to him about it yesterday and he said he is going to try some things to make it look "more hessian", so we shall see what happens with that.