I was thinking that maybe official factions could receive a percentage of all goods bought/sold on all of their bases.
Is this a good idea?
Is it even possible?
My reasons for this suggestion are rather simple. Official factions could use the credits to create contracts between other factions and use these credits to pay for them. Also, maybe use to pay for bounties or any other official faction business.
You could put a credit limit on it. So if the official factions "bank" reached lets say, 500 million, then you would stop receiving credits. They have to spend the credits and not just transfer them to themselves.
However, I know this could get abused by using the credits for their own personal gain.
Something can be put in place to ensure this does not happen. Just like when you set up a cashcode for one of your ships so you can drawcash from them.
When you transfer credits to pay for something you need that factions code. Maybe even making impossible to transfer credits to your players because of the IP address.
Make it so that the bank cannot send it to ships with the official faction tag.
Another idea would be to encourage faction activity would be to give a higher percentage for official faction tagged ships for delivering the goods. Less percentage for other ships delivering goods.
Who would receive that money? Leaders? those change. Shared bank accounts? Those are easy to abuse because they're often neglected.
The issue however is RP - by the current line, indies are as entitled to the faction gear as officials. In which case it is better to have everyone pay up equally. It IS however a little weird, that a manufacturer needs to pay the same cash as a complete stranger... Like a freelancer coming over to buy a Sabre on Malta - an outcast would PROBABLY be issued one for free, but a freelancer?
Maybe instead of making a profit etc, factionalized people should be granted a discount on "their own" gear?