' Wrote:Woah, getting complex now. Kay, I'll weave that into the Zoner-lore somehow.
Edit: Oh man, no more zoners-are-the-most-powerful-faction? Daaaamn... but can they at least have some sort if heavily armed/armored transport? After all, they are living at the edge of known space and if they only fly freighters and below, no one will play them.
Remember that the players that will manage them will have rights to decide over the faction. They will make the history for that faction with their RP.
IE: I'm the leader of the Zoners, I make a deal with the IMG for some blueprints of a capital ship. Then I ask a 3D mod to create a model, add some RP how the Zoners got it, and we toss it into the game.
This is still a basic concept. We want to make space look more... unfriendly.
' Wrote:Remember that the players that will manage them will have rights to decide over the faction. They will make the history for that faction with their RP.
Oh, the factions can decide that much? So basically, the Zoners could evolve from a small, underpowered group to a large mighty faction a la (]o[) / OSI?
Edit: Kay, your edit explained that. And really, so far this AU seems really dark and mean.
' Wrote:Oh, the factions can decide that much? So basically, the Zoners could evolve from a small, underpowered group to a large mighty faction a la (]o[) / OSI?
Yes. That's what we want.
Every faction, every house, will start de-powered down respect to how they are drawn in DiscoveryGC.
Of course, the players need to respect several borders set to balance everything in the game.
The Zero Safety Zone in Texas is the only non-irradiated area within the system that is under the protection of the Liberty Navy. Standing guard is the Battleship Durango, a grom sentinel stationed at the ZSZ to defend one of the only ways into New York. The ZSZ also has the Liberty Navy Hospital Ship Bruce Perry, the Libefty equivalent of the Wihelm Gustloff. The ZSZ is the most heavly guarded area area besides Zone 21. Navy patrols are heavy, and medical vessels are always present, ready to dart into save pilots.
Zone 21:
Since the defeat of the Order, The Liberty Navy moved the Battleship New Mexico to defend the highly classified area. Under attack day after day, the New Mexico is the one place no recruit wishes to be stationed at.
Alaska:
Juneau Shipyard, Fairbanks, and Mitchell, have been eradicated. Kodiak survives only because of the LSF's Dreadnought/Spyglass, the Tyranny. Kodiak is the last bastion within the desolate Alaska system. It is the only place besides the New Mexico that any Navy recruit fears to be assigned, as the LSF takes any new recruit to reinforce Kodiak.
Ellesmere(if there):
Defended by the Tyrannical and Tyrannic, two dreadnoughts, Ellesmere whethers attacks that the crew of the New Mexico and Kodiak would die of terror at. Despite this, Ellesmere stays firmly within Liberty's grasp.
Quick lore I thought up before church. Short, but a start while on a smartphone. Thoughts?
Notes: names are placeholders. And I was tempted to call the Liberty Hospital Ship the Leonard McCoy:crazy:
The Zero Safety Zone in Texas is the only non-irradiated area within the system that is under the protection of the Liberty Navy. Standing guard is the Battleship Durango, a grom sentinel stationed at the ZSZ to defend one of the only ways into New York. The ZSZ also has the Liberty Navy Hospital Ship Bruce Perry, the Libefty equivalent of the Wihelm Gustloff. The ZSZ is the most heavly guarded area area besides Zone 21. Navy patrols are heavy, and medical vessels are always present, ready to dart into save pilots.
Zone 21:
Since the defeat of the Order, The Liberty Navy moved the Battleship New Mexico to defend the highly classified area. Under attack day after day, the New Mexico is the one place no recruit wishes to be stationed at.
Alaska:
Juneau Shipyard, Fairbanks, and Mitchell, have been eradicated. Kodiak survives only because of the LSF's Dreadnought/Spyglass, the Tyranny. Kodiak is the last bastion within the desolate Alaska system. It is the only place besides the New Mexico that any Navy recruit fears to be assigned, as the LSF takes any new recruit to reinforce Kodiak.
Ellesmere(if there):
Defended by the Tyrannical and Tyrannic, two dreadnoughts, Ellesmere whethers attacks that the crew of the New Mexico and Kodiak would die of terror at. Despite this, Ellesmere stays firmly within Liberty's grasp.
Quick lore I thought up before church. Short, but a start while on a smartphone. Thoughts?
Notes: names are placeholders. And I was tempted to call the Liberty Hospital Ship the Leonard McCoy:crazy:
Actually, ZSZ, while it stands for Zero Safety Zones (there isn't only one ZSZ, Texas is full with them), are highly irradiated zones in Texas, they are only battlefields, they aren't safe.
The Spyglass, from out alternate lore, wasn't stolen by the Lane Hackers, and it's a stationary base for the LSF.
Ellesmere will have the same things that it has on Discovery®, only with some tweaks, and of course, the large ammount of rads.
Map Information:
In Pink; The Negras before the 819 AS Events
In Red; The Negras after the 819 AS Events
In Orange; The Liberty Navy - Rheinland Military Engagement Zones
In Green; Safe Zone (Free of Radiation)
In Yellow; General Safe Zone (Partially Free from Radiation)
EDIT: I just noted that I wrote Missouri instead of Mississipi. Serious fail.