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Server hosting birthday and 4.86 development

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Server hosting birthday and 4.86 development
Offline Vergil
05-04-2011, 11:55 PM,
#61
Member
Posts: 527
Threads: 25
Joined: Nov 2008

' Wrote:you people seriously need to learn to read. the listed features arent coming out with 4.86, they are coming out "eventually". if you re-read the post, you'll notice that "eventually" in this case means 4.87 or late 4.86 (as in one of the late updates).
You are the one who needs to lern 2 read.
Quote:I can confirm that the following features are actively being worked on or are already finished.

EDIT:
Quote:As of today, we have 83 open tickets out of a total of 198. Many of the open tickets are waiting for integration and QA rather than implementation.

Tickets? For what? And how would one get one?

JihadJoe Wrote:Xelgion, you have done a marvelous thing. Eppy is begging for mercy, in full caps.
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Offline MarvinCZ
05-05-2011, 12:14 AM, (This post was last modified: 05-05-2011, 12:20 AM by MarvinCZ.)
#62
Member
Posts: 1,312
Threads: 12
Joined: May 2008

' Wrote:Tickets? For what? And how would one get one?
Development tickets, a system for submission tracking. One would need to be a Dev.
  Reply  
Offline Independent Miners Guild
05-05-2011, 12:28 AM,
#63
The Mainline Guild
Posts: 648
Threads: 117
Joined: Apr 2010

(whoops, wrong account logged in)

THE INDEPENDENT MINERS GUILD - IMG|

Join IMG| Discord: https://discord.gg/wdYNmzmdvJ

BOUNTY BOARD | FALSTER STATION | FEEDBACK
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Offline Linkus
05-05-2011, 01:16 AM, (This post was last modified: 05-05-2011, 01:16 AM by Linkus.)
#64
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Tickets are basically like notices on a noticeboard.
They are used to keep track of what needs done.
Something needs done (added/fixed/etc) then a ticket is made and assigned to whoever.
Over time, files and comments are added, respective to the ticket in question.
Once all done, files are whisked away to a special place and the ticket is closed.


That's quite a few tickets done actually, didn't realise that.

But yeh, these features are like, smexy.





Facilitating the rise of robotics since 0 A.D.
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Offline Azan27
05-05-2011, 01:22 AM,
#65
Member
Posts: 683
Threads: 33
Joined: Apr 2011

Dev Team: You guys are amazing. Really. Can't stress this enough.
What's more, thanks for clarifying the issue on other people's mod's content, as that answered a few burning questions I had. If there is any more specific info as to what features are closest to completion and what features are farthest from this goal, I'm sure I won't be the only one eager to hear it.

Let it burn.
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Offline Total.Absolution
05-05-2011, 01:37 AM,
#66
Member
Posts: 551
Threads: 24
Joined: Jul 2010

I shall now worship the Ground Cannon touches.
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Offline Hone
05-05-2011, 10:19 AM,
#67
Banned
Posts: 4,577
Threads: 287
Joined: Jan 2010

no turret steering?

User was banned for: Griefing others
Time left: (Permanent)
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Offline Jessitrescott
05-05-2011, 10:38 AM,
#68
Mother of Mep
Posts: 780
Threads: 43
Joined: Mar 2011

I cant belive it You mean We can Cloak OMG No one will get pirated And I want to See RM carrier launching Many RM fighters
Quote: I shall now worship the Ground Cannon touches.

[Image: jess.png]
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Offline michiyl
05-05-2011, 10:59 AM,
#69
Member
Posts: 714
Threads: 22
Joined: Nov 2010

' Wrote:I cant belive it You mean We can Cloak OMG No one will get pirated And I want to See RM carrier launching Many RM fighters
:shok:
Well ... you can't.

They are all cloaked :lol:

Besides, the admins have to state WHO can get the cloaking technology!

I think it will be like the TLAGSNET, that only certain IDs (or even SRPs if they are open again) have access to this. Or it may be a piece of equpiment you can mount, just like the armor modifiers.

Only time will tell (^_^)

Free Rotating Ship/Bases/Weapon/Object Models!

>>> Click HERE!<<<

(not just ships! - new features! - more than 24
total so far!)
-------------------------------------
(my pirate character is happy to make people flee instead of killing them)

. . . currently doing other things than DFL!
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Offline Jessitrescott
05-05-2011, 11:08 AM,
#70
Mother of Mep
Posts: 780
Threads: 43
Joined: Mar 2011

1. I got a doubt How do you build bases
2. Do we need to Supply Commodities
3. Can we build them any were in Sirius
4. Are they Destructable

[Image: jess.png]
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