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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Outcast-Order relationships in Vanilla.

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Outcast-Order relationships in Vanilla.
Offline Pinko
05-27-2011, 07:28 AM,
#1
Mr Onion
Posts: 3,189
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Joined: Jun 2009

I've revisited the single player, and my guts tell me that the Outcasts actually have a friendly relationship with the Order in Vanilla. A good example is during the mission in which you must escort a convoy of artifacts to Willard, an Outcast group ambushes it. Shortly after defeating the Outcasts, the convoy arrived at Willard, which was under attack by the Rheinland Military, obviously looking for the artifacts.

In my honest opinion, the Outcasts were working for the Order in this case, attempting to capture the artifacts to give them to the Order, and to prevent these artifacts from falling into either the hands of an infected member of the Liberty military/political sphere, or from the Rheinland Military. It wouldn't be the first time the Order would've used another group to do their biddings. The Blood Dragons and the Bundies were heavily tied to them, and even the Liberty Rogues cooperated with the Order. The Lane Hackers also wanted to have a talk with Jun'ko Zane after saving her and Trent in Magellan, which I'm sure is where she first was introduced to the Order, while keeping Trent unknowing about it for now.

Am I crazy and overthinking this?

I want to get off Mr. Igiss' wild ride.
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Offline Hone
05-27-2011, 07:38 AM,
#2
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Much better evidence I would say is Cress, an Outcast who contacted Quintane and offered him a place to hide on his outcast base in tau 23, and then proceeded to help save him from a rhienland battleship fleet, before getting trent in touch with the Order operative in Kussari - Hakkira (or whatever)

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Offline Pinko
05-27-2011, 07:42 AM,
#3
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' Wrote:Much better evidence I would say is Cress, an Outcast who contacted Quintane and offered him a place to hide on his outcast base in tau 23, and then proceeded to help save him from a rhienland battleship fleet, before getting trent in touch with the Order operative in Kussari - Hakkira (or whatever)

Had forgotten about it.

I want to get off Mr. Igiss' wild ride.
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Offline RockCrystal
05-27-2011, 10:07 AM,
#4
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' Wrote:... before getting trent in touch with the Order operative in Kusari - George Takei

Fixed. :3

I would say, most likely, the Outcasts simply did not know what the Order's ultimate aims were until after the Nomad War. Remember, no one connected the artifacts to the Nomads until after Sinclair and Quintaine put 2+2 together.
There's actually a somewhat large plot gap between the in game infocards, and the single player plot in this matter. The infocards state that both Sairs and Casts have legends about an area in their systems where Nomads are found - and indeed, Nomad NPC's are found there, though guarding what I would see as easter egg systems (one of which really shouldn't have been included in Disco without removing two certain planets...)
However the main story plot suggests that the Nomads didn't 'wake up' until after the archeological expedition to Pygar. No time for legends and traditions to build around that.

Be kinder than necessary, because everyone you meet is fighting some kind of battle.
J.M. Barrie
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Offline Klaw117
05-27-2011, 03:42 PM,
#5
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Posts: 1,208
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I'm pretty sure that the Order kept the Outcasts in the dark about its true motives, considering that the Outcasts worship Nomads. Once the Nomad War ended and the Order's intentions were known, the Outcasts probably broke off their alliance with the Order.

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
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Offline Torch Rose
05-27-2011, 03:47 PM,
#6
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' Wrote:However the main story plot suggests that the Nomads didn't 'wake up' until after the archeological expedition to Pygar. No time for legends and traditions to build around that.
It was actually that brown planet in Omicron Major if I remember correctly. Pygar was just a planet where they found a bunch of artifacts (Such as the 'tinker toy' from SP)

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Offline Akura
05-27-2011, 04:26 PM,
#7
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' Wrote:considering that the Outcasts worship Nomads.


Common misconception, this would suggest that the Outcasts see the Nomads as gods, which they don't.
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Offline Daedric
05-27-2011, 06:36 PM,
#8
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Posts: 4,321
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' Wrote:I'm pretty sure that the Order kept the Outcasts in the dark about its true motives, considering that the Outcasts worship Nomads. Once the Nomad War ended and the Order's intentions were known, the Outcasts probably broke off their alliance with the Order.

I might be wrong but I'm pretty sure the whole Outcast worshiping the Nomads was a Disco add-in.

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Offline ProwlerPC
05-27-2011, 06:50 PM,
#9
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Wait....

Outcasts venerating the Nomads is Vanilla and not a Disco add on?

I have to be honest that I'm truly not sure of this info with my own eyes. This thread has convinced me to play the SP for a 7th now, I have to see. Also maybe number 7 will be lucky and I'll unlock the Damn Kerplah race or something.

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Offline SMGSterlin
05-27-2011, 07:20 PM,
#10
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Outcasts don't worship Nomads from my understanding, but they think of them as higher beings or something...

It's all just a ruse to get closer to the Nomads for Liquid Cardi.:cool:

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