• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 12 13 14 15 16 … 28 Next »
Ship model replacements wanted

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Ship model replacements wanted
Offline Febreze
01-09-2012, 10:08 PM,
#31
Member
Posts: 320
Threads: 43
Joined: Aug 2010

xshuttle need replacing? i caant model fo my life, but i'm curious

[Image: UniversalSignature.png]
Reply  
Offline Regious Tuk'Cone
01-10-2012, 03:57 AM,
#32
Member
Posts: 132
Threads: 41
Joined: Nov 2011

Concepts are just as good my friend. While using Blender, I did something and it was screwed up and couldnt revert the action XD. I did make another concept, but it was for something like a new train, able to support at least 1-2 gunboat turrets, so its not over-powered.
[Image: HUTTConcept.png]
You could leave the Transport part out, but it would still be H.U.T. I was trying to get someone to do a join deal with me, but no one wants someone elses ideas. The H.U.T.T is for that of the Border World Exports or it can serve as a replacement for another train.

Pros:
  1. Cargo of 4000 units
  2. 2 Gunboat turrets(Ask house faction to use perfered turrets)
  3. Cruise Speed of 410
  4. Large Powercell output
Cons:
  1. Like most large transports, harder to manuver
  2. Doesn't use cargo-pod, which act as disposable shields
  3. At full Impulse, only 75
  4. Doesn't do well in tight/high-traffic areas
I think it might make a good addition, but I just though of the concept.

[Image: DiscoveryBannerfix.gif]
Recruitment of SkyShield - http://discoverygc.com/forums/index.php?...pic=118290
  Reply  
Offline Echo 7-7
01-10-2012, 07:35 AM,
#33
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

' Wrote:I may not be a modeler, but I have a concept for the Basalt - KS-439 Civilian Light Miner...

Already replaced.



For the list: Havoc Mk II could use an update. Ageira will pay a bonus of game credits to a design we like.

There was a sig here, once.
  Reply  
Offline Regious Tuk'Cone
01-10-2012, 09:25 PM,
#34
Member
Posts: 132
Threads: 41
Joined: Nov 2011

I might have a concept for the Ageira bomber. Since I used Gmod for concepts, mix and match parts and stuff, I had a fighter model that looked like a BF2142 thing and used another ship model in it. It looks better and more intimidating.
[Image: HavocMkIIreplaceconcept.png]
If the concept doesnt fly, Ill just go with actaully drawing something out, maybe.

[Image: DiscoveryBannerfix.gif]
Recruitment of SkyShield - http://discoverygc.com/forums/index.php?...pic=118290
  Reply  
Offline DartStriker
04-15-2012, 07:24 PM, (This post was last modified: 04-15-2012, 07:32 PM by DartStriker.)
#35
Member
Posts: 906
Threads: 107
Joined: Jan 2010

[Image: crustypantscrab.png]

Mafic Replace I made a while back:
[Image: mafic2.png]

[Image: mafictext_single.png]


[Image: civshut.png]

[Image: civshut1.png]

[Image: 10850177_10205604867344576_7293107891114...g~original]
  Reply  
Offline Swallow
04-15-2012, 07:27 PM,
#36
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:Mafic Replace I made a while back:
[Image: mafic2.png]

[Image: mafictext_single.png]

Screw current Arrastra. I vote for this!.

P.S. Why really cool models are getting in the mod so rarely? Don`t tell me this one is Lo-Qua

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Thyrzul
04-17-2012, 03:10 PM,
#37
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

' Wrote:[Image: crustypantscrab.png]
Bretonian Repair Ship is what came into my mind at the very first glance.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
Reply  
Offline kikatsu
04-17-2012, 03:13 PM,
#38
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

Agreed about the repair ship part. But repair ships are so rarely used at this point. Maybe a BMM specific mining ship?

Also, a bit of critique on it, not sure if the cockpit is fitting of Bretonian style...they usually have curved glass windows.
Reply  
Offline Narcotic
04-17-2012, 04:40 PM,
#39
Member
Posts: 3,407
Threads: 151
Joined: Oct 2010

' Wrote:[Image: crustypantscrab.png]

Cute! Looks like a ladybug.:)

[Image: Narcotic.gif]

Lee's Logs | Lee's Diary | Nat's Story | AI Shodan | Rogue Clyde | Braun's Logs | The Narcotic | The Pandora | Biographies | Feedback
  Reply  
Offline Trogdor
04-30-2012, 08:49 AM,
#40
Member
Posts: 1,236
Threads: 64
Joined: Feb 2009

Holy crap, the HUTT earns five space-boners.

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode