• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 51 52 53 54 55 Next »
Destructible ship parts

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 232,100 / 2,000,000
LSF Arms Shipments - 44,650 / 2,000,000
LSF Munition Shipments - 54,930 / 2,000,000
Pirate Black Market Shipments - 215,850 / 1,000,000
Dragon Bounties - 5 / 10,000
KOI Bounties - 11 / 10,000
LSF Bounties - 8 / 10,000
Samura Bounties - 2 / 10,000

Latest activity

Pages (4): 1 2 3 4 Next »
Destructible ship parts
Offline Igiss
11-14-2007, 01:10 PM,
#1
Discovery Creator
Posts: 3,180
Threads: 578
Joined: Jun 2005

I need information on destructible ship parts behaviour in the game.

This applies to almost all original ships: fighters, including Mk I and Mk II versions, and capital ships. Are there any ships with parts too vulnerable to ordinary/missile attacks? Are there parts not too vulnerable, but still easy to hit and affecting ship's health? What are these parts (names - fins/wings/etc., where they are located), and to what extent their damage will influence overall hull strength on the ship?

No need for precise statistics. Just your impressions from ships that you killed, and ships you were flying.

Feedback is appreciated.
Reply  
Offline Othman
11-14-2007, 01:56 PM,
#2
Member
Posts: 2,011
Threads: 49
Joined: May 2007

As far as I can say from my experience and point of view, eagle and titan wings are mostly prone against missiles and torpedoes when compared to any other kind of VHF. Titan's wing can also easily be taken out with a single successful hit of a mini razor if I am not mistaken. I mean both ships behave erratic oftenly against missile and torpedoe attacks while the RT and RC and the other non-vanilla ships having no wire-frames do not have this kind of problem. A sunslayer can barely make a maximum of 20% hull damage on a RT.

Another thing I can say is, the Osiris is somehow extremely prone to Flak attacks. I dont know exactly what part of that ship causes this since it does not have wire-frames if I am not mistaken again. I haven't added something new here actually but just wanted to sound my opinion.

Cheers

On the uncharted lagoons of anguish, I sail with a canoe made of my sins.
  Reply  
Offline Jinx
11-14-2007, 01:56 PM,
#3
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

an impression is:

- eagle (hawk/griffin), guns don t take out the wingtips out easily - but missiles do. not fighter missiles, but capship missiles. those model parts appear to be blown off by even minor blasts ( like hitting the 100% health hull while the shields are down, a missiles scores a blast damage hit - reducing the armor to around 70% - but still the eagle has a high chance to loose the wingtip resulting in the loss of one lvl 9 weapon )

- titan (legionair, decurion), same like the eagle, it tends to loose not only the wingtip, but also the whole wing - so its a bit worse, but in the end, it only looses 1 weapon, too.

- sabre, haven t seen problems with that - but its harder to really spot a missing part on it.

- the bretonian gunboat and the bretonian destroyer. they are not vanilla, are they? - but they are by FAR the easiest to shoot turrets off. one reason is that the bretonian turrets are big - another is that the turrets are allmost not protected by the hull and offer a very big target. ( the gunboat foreward guns are not as easy to shoot down, they have a huge amount of HP it appears )

- nomad battleship, tried to target individual turrets ( npc versions ) - but wasn t able to shoot down any. its hard to tell how exposed they are, cause its all transparent. it showed only a minimal effect when shot by a flak cannon ( 4.83 version )

- kusari gunboat, never seen any damage on my turrets there, and they are quite clearly visible, too.

- containertransport, easy to target and shoot down individual turrets

thats the ships i ever tested destoying individual parts with.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline globalplayer-svk
11-14-2007, 02:07 PM,
#4
Member
Posts: 1,526
Threads: 45
Joined: Sep 2007



when you hit titan he loose the wings,with weapons,in last fight(again raven claw) my titan in the end was total without wings and from weapons in have only weapon on slot 1,2,and torpedo.(all mounted on nose) the thruster was gone also.
osiris is prone agains flak when flak hit osiris he loose not part of the ship but extremly fast the turrets.

nomad battleship, tried to target individual turrets ( npc versions ) - but wasn t able to shoot down any. its hard to tell how exposed they are, cause its all transparent. it showed only a minimal effect when shot by a flak cannon ( 4.83 version

i was trying this and i was able destroy only the last turrets of end of the ship.(without flaks)

[Image: vladsignature.png]
  Reply  
Offline Gamazson
11-14-2007, 02:30 PM,
#5
Member
Posts: 962
Threads: 56
Joined: May 2007

Nailing a Kusari BS in the fan Fin on its bottom side will almost double or thriple the explosive damage it takes if you can get your torpedo in one of the separations.

[Image: 6ki53k8.jpg]

AKA Nexus
  Reply  
Offline Jwnantze
11-14-2007, 02:33 PM,
#6
Member
Posts: 770
Threads: 14
Joined: Jul 2007

the kusari GB's hull can be taken down with a few nuke mines.

There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott

  Reply  
Offline mjolnir
11-14-2007, 02:50 PM,
#7
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

only fighters here:

Titans
- yes they tend to lose the wings and top fin, but it usually happens under some quite heavy fire (like a Mini
Razor hit, or full hit on the wing with all guns (5k damage)) and they become very difficult to hit afterwards. -Titan without both wings and fin is more difficult to hit than even the RT.

Eagles - it is possible to shoot the wings off, but it's not that easy. More difficult than on the Titan I'd say. But the reason can be that the wings are smaller and eagle is more agile.

Saber I have managed to shot off one side of it quite a few times, but again with a Mini Razor, missiles just tend to damage the whole ship, not blow parts of

Chimaera Loses those fancy "wings" quite often, but there are no weapons or anything on them and it doesn't damage the hull much, so no problem. The wings don't look really firmly connected anyway. But Unicorn has lost his thruster together with the vertical fin two times in the last 3 days, may just be a coincidence as I never lost it myself.

Wrath I lost one wing just once, under heavy gunboat fire, but they are quite small and difficult to hit.

----
My conclusion will be that maybe only the Titan wings need to be strengthened a bit, since they look massive and are easy to hit. But when they are on Titan is a bigger target.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Reply  
Offline Unseelie
11-14-2007, 03:52 PM, (This post was last modified: 11-14-2007, 03:54 PM by Unseelie.)
#8
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

all the wings on the Manta and the hammerhead can absorb a minirazor hit, they get torn off, but the ship takes minimal damage..like, taken down to half hull, where a direct hit scraps the ship.
I've noticed, that, while vanilla ships are vulnerable to splash damage, they are less vulnerable to things such as nova's and minirazors, and the BHG ships are a perfect example of this, where a mini would shred a ship with only one segment, a manta can conceivably take two hits without having to b/b....

and I fly my eagle with the lower wings (middle wing) blown off, because it seriously reduces my hitbox, and actually having it blown off in a fight is often fatal.

also, the avenger is seriously vulnerable to losing wings, has 3 huge ones, that take up about 50% of its volume, and, without them, you have no goodies, but I do believe it turns faster.

Reply  
Offline Vape
11-14-2007, 03:55 PM,
#9
Member
Posts: 1,543
Threads: 172
Joined: Oct 2007

Chimaera: Loses those wings, nevertheless, great ship,
Could we see a kusari or hogosha fighter that doesnt look like the dragon or drake?

[Image: sig2-1-1.png]
  Reply  
Offline ghostcat
11-14-2007, 04:09 PM,
#10
Member
Posts: 520
Threads: 33
Joined: Dec 2006

Chimeara: a missile hit to the vertical fin will destroy the thruster, cm, and minelayer, leaving the ship crippled.

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
"Another popup faction. Great. What's wrong with my popup blocker?" - Denelo
"Oh come on, slow and steady doesn't win any races, fast and steady does."
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
  Reply  
Pages (4): 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode