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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Pirate Ship

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Pirate Ship
Offline tOotymann
06-14-2011, 02:05 PM,
#11
Member
Posts: 43
Threads: 3
Joined: Nov 2010

' Wrote:Bundschuh. That is all.
Ya' give me an idea...

[Image: signiture1copy-1.png]
Reply  
Offline Shagohad
06-14-2011, 02:14 PM,
#12
Member
Posts: 2,055
Threads: 145
Joined: Jul 2007

' Wrote:Ya' give me an idea...

That's why I'm here!

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
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Offline Durandal
06-14-2011, 02:17 PM,
#13
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Posts: 5,106
Threads: 264
Joined: Apr 2009

Yeah, it's a bit too simple, and while the mapping looks okay for the most part it's lacking texture details as well.
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Offline tOotymann
06-14-2011, 02:45 PM,
#14
Member
Posts: 43
Threads: 3
Joined: Nov 2010

How about this version:
[Image: wids0000-1.jpg]
For the Bundschuh fighter?

[Image: signiture1copy-1.png]
Reply  
Offline Shagohad
06-14-2011, 02:51 PM,
#15
Member
Posts: 2,055
Threads: 145
Joined: Jul 2007

Well. Bundschuh mostly use Borderworld designs. So this new texture doesn't work as well. Maybe if you locate a few of the Red Hessian textures, like the type used for the reactor and electronics, you can put them around the big circular bit.

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
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Offline Curios
06-14-2011, 04:09 PM,
#16
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

EYESTABBING THING

This comes in mind when i look on it:

[Image: cars-8.jpg]

[Image: bhglogo.png]
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Offline tOotymann
06-14-2011, 05:24 PM,
#17
Member
Posts: 43
Threads: 3
Joined: Nov 2010

' Wrote:EYESTABBING THING

This comes in mind when i look on it:

[Image: cars-8.jpg]
You have problem with GOOD cars?:crazy:

[Image: signiture1copy-1.png]
Reply  
Offline Rommie
06-14-2011, 05:42 PM,
#18
Member
Posts: 1,585
Threads: 46
Joined: Mar 2009

Needs more detail, because its too squareish. Develop those engines as well.

Add details. Fins, intakes, pipes, stuff like that. The texture on the intake needs to be stretched if you want to use it. Keep only the grill looking part.

You should use the the textures from one shipline(for example, stick with the borderworlds one, and make full use of it), instead of using multiple textures. They make the ship look like a clown.

In space, nobody knows I'm a panda
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Offline TheJarl
06-14-2011, 06:03 PM,
#19
Member
Posts: 1,855
Threads: 84
Joined: May 2010

' Wrote:How about this version:
[Image: wids0000-1.jpg]
For the Bundschuh fighter?

Those textures don't seem to fit well together. Though yes a little greenish here and there would be fitting indeed.

[Image: yXeeIiN.png]
Reply  
Offline Curios
06-14-2011, 07:54 PM,
#20
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

' Wrote:You have problem with GOOD cars?:crazy:

As mentioned already - too simple and quadratish. Add details, fins, stuff - make it look like something that is not made in garage.

[Image: bhglogo.png]
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