• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 65 66 67 68 69 … 547 Next »
<FOMD> Freelancer of my dreams. Work in progress (permanently).

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (9): « Previous 1 2 3 4 5 … 9 Next »
<FOMD> Freelancer of my dreams. Work in progress (permanently).
Offline r3vange
06-10-2012, 11:28 PM, (This post was last modified: 06-10-2012, 11:29 PM by r3vange.)
#21
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]In my dreams FL has the scale of Orbiter, being at 500k above the surface and the planet still fills 3/4 of your screen looking at the horizon... as it should be really Also saying orbiter can't be arsed looking for the proper thread, so do you know if anyone ever imported FL models in it?

[Image: r3vange.gif]
Reply  
Offline Nikita
06-10-2012, 11:28 PM,
#22
Member
Posts: 332
Threads: 22
Joined: Sep 2011

' Wrote:Ok simple. Rescale all the planets, all the systems and then admit them. Until then? NO! Devs have more important issues to work on. Like things that make game fun, and balanced, and not more realistic.
I like realistic game,and i want it.
Planet =\= BS

&gt;&gt;&gt;Signatures made by Xtcmax&lt;&lt;&lt;
Video
  Reply  
Offline Barbarossa
06-10-2012, 11:58 PM,
#23
Member
Posts: 462
Threads: 32
Joined: Feb 2011

' Wrote:Planet =\= BS

[Image: you-dont-say-FB.jpg]

Here you can enter a short message which will be automatically appended to the bottom of your posts.
Reply  
Offline Swallow
06-11-2012, 07:44 AM,
#24
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:[color=#FFFFFF]In my dreams FL has the scale of Orbiter, being at 500k above the surface and the planet still fills 3/4 of your screen looking at the horizon... as it should be really Also saying orbiter can't be arsed looking for the proper thread, so do you know if anyone ever imported FL models in it?

I've heard of some kind of multiplayer, though it was ages ago when I laust played it.
But I wonder how could that be if we move disco on the Orbiter's platform.
I doubt most of the people could ever proceed a successfull lift off or base docking...so whole Disco universe would be even smaller than ones planteary space there.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
06-11-2012, 07:48 AM,
#25
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I barely remember how to with models there, but I suppose that my hands does, so It would not take much time for converting them.

It was so damn ago, that I wonder how I managed to make my Arou system.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline ryoken
06-11-2012, 01:52 PM,
#26
Member
Posts: 3,956
Threads: 173
Joined: May 2007

' Wrote:I like realistic game,and i want it.
Planet =\= BS

Then go ahead and model it. Devs already said in 2 other posts that they will not. Shame no one searches before making topics.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
Reply  
Offline Swallow
06-11-2012, 02:08 PM,
#27
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:Then go ahead and model it. Devs already said in 2 other posts that they will not. Shame no one searches before making topics.

Shame you are not in theme:)

I have made an experiment - enlarged planets. I`ve made some screens and shared them with you to see your reaction.
I have not asked development team to imply any of those, I just wanted to discuss what I`ve made.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
05-14-2014, 04:32 PM, (This post was last modified: 05-14-2014, 04:34 PM by Swallow.)
#28
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

- Dig the mud, break the gravestone and rise before me, my thread!

Now, as I have some ideas regarding the modmaking, I've brought back to life my intentions to scale things up.
[Image: th_screen3.png]

[Image: th_screen4.png]

[Image: th_screen5.png]

The planet you see (I emptied NY so it is now my sandbox) has 30K in radius, has its own files (so far just duplicated), can be aimed and has collision detection. Like any other object, it disappears at 500k range, but that must be a matter of starsphee I suppose.
More to come soon.
So, watch me - I am doing FL the way I want. What prevents you from this?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Apollon
05-14-2014, 06:38 PM, (This post was last modified: 05-14-2014, 06:38 PM by Apollon.)
#29
Emperor's Wrath
Posts: 1,772
Threads: 101
Joined: May 2012

Yeah, some plnets/suns needs some re-scaling, the starblazer's size is bery noticable to the planet, which isn't very realistic, but on the otherhand, planet sizes can't get much bigger for the sake of distances, But nice job, hope to see more.
Reply  
Offline Panzer
05-14-2014, 07:48 PM,
#30
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

true-scale planets would be a little difficult to do in many places.

They'd clog up a LOT of space and invariably disrupt communications unless placed somewhere at the edges.

But personally, i'd like that a lot.

[Image: Vxqj04i.gif]
Reply  
Pages (9): « Previous 1 2 3 4 5 … 9 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode