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Codenames

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Codenames
Offline Lucend
11-27-2007, 02:41 AM,
#1
Member
Posts: 506
Threads: 29
Joined: Sep 2007

I didn't want to hijack Virus' thread about shieldbusters, but I was thinking about this point all the way through the thread.

Why weren't the Codenames taken out of the game? As I remember from reading the Freelancer guide somewhere, Codenames were included as Easter Eggs and little more. I don't have a problem with them as weapons, in fact I think they're beautiful, graceful and powerful, but to me, they have little RP value. Everyone can use them if they can find them, and they break the game somewhat for people who don't have the money to purchase them.

I remember flying through some system and scanning a random merc, finding Adv. Delibs and Codenames. I'm not sticking my finger at anyone, all I'm saying is that people can get much better weapons on the Civilian market and "wreaks" than they can from the established House militias. Especially since there are weapons like the Vulture 4 and the Gaia's Angel that people simply don't use because they can get Salamancas.

Perhaps severely nerf or remove the Codenames entirely and increase the power of the standard weapons in the House systems, and making the pirate factions from those houses reflect those differences in House technology.

(For example making all Kusari weapons fast, but having variations on that theme, sacrificing efficiency for power. Gives them a more "tricked out" feeling.)

"The thirteen saloons that had lined the one street of Seney had not left a trace. The foundations of the Mansion House hotel stuck up above the ground. The stone was chipped and split by the fire. It was all that was left of the town of Seney. Even the surface had been burned off the ground.
Nick looked at the burned-over stretch of hillside, where he had expected to find the scattered houses of the town and then walked down the railroad track to the bridge over the river. The river was there."

Osaika Moto, the Fall and Rise of a Kusari Farmer

Juan Lucendez, √ Corsair
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Messages In This Thread
Codenames - by Lucend - 11-27-2007, 02:41 AM
Codenames - by Dab - 11-27-2007, 02:47 AM
Codenames - by Unseelie - 11-27-2007, 02:49 AM
Codenames - by Dab - 11-27-2007, 02:59 AM
Codenames - by Vape - 11-27-2007, 03:05 AM
Codenames - by Horon - 11-27-2007, 03:56 AM
Codenames - by Jwnantze - 11-27-2007, 04:02 AM
Codenames - by Horon - 11-27-2007, 04:08 AM
Codenames - by DBoy1612 - 11-27-2007, 04:09 AM
Codenames - by Dab - 11-27-2007, 04:16 AM
Codenames - by Meiun - 11-27-2007, 04:40 AM
Codenames - by Jack Archer - 11-27-2007, 05:15 AM
Codenames - by Jwnantze - 11-27-2007, 05:19 AM
Codenames - by LancerZero - 11-27-2007, 05:32 AM
Codenames - by chopper - 11-27-2007, 06:44 AM
Codenames - by mjolnir - 11-27-2007, 12:08 PM
Codenames - by Panzer - 11-27-2007, 12:48 PM
Codenames - by Spear - 11-27-2007, 01:12 PM
Codenames - by mjolnir - 11-27-2007, 01:47 PM
Codenames - by UnknownObject - 11-27-2007, 02:06 PM
Codenames - by McNeo - 11-27-2007, 03:14 PM
Codenames - by mjolnir - 11-27-2007, 05:34 PM
Codenames - by McNeo - 11-27-2007, 06:14 PM
Codenames - by mjolnir - 11-27-2007, 07:12 PM
Codenames - by chopper - 11-28-2007, 12:44 AM
Codenames - by Equinox - 11-28-2007, 01:04 AM
Codenames - by mjolnir - 11-28-2007, 01:58 AM
Codenames - by Equinox - 11-28-2007, 03:45 AM

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