• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 51 52 53 54 55 Next »
Codenames

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 7 / 10,000
Humanity's Defiance - 80 / 10,000
Nomad Ascendancy - 46 / 10,000
Order Mastery - 10 / 10,000

Latest activity

Codenames
Offline Jack Archer
11-27-2007, 05:15 AM,
#12
Member
Posts: 183
Threads: 12
Joined: Aug 2006

' Wrote:No, don't try changing the Codename speeds, what would that do? ... The codenames are fine just how they are, they don't need changing. If you want a RP aspect of it all, they could be moved to places where they would fit in RP like Dab said. No stats need to be changed in my opinion.


The Way I look at it, to change a weapon to fight RP, you would *in theory* also change the Weapon Velocitiy to match the factions' previous weapons. Which makes sence to me, after all there are very few guns that actualy match speeds with the codes, making it very hard to aim with them.

The most (by this I mean best choice) effective (meaning a good comprimise between making new guns and RP codes) would be, as already mentioned, Making Weapons Developed off of the Codes available to a faction Via their Gaurd system.

For Example;
Codename: JADE, is asumed to be a Rheinland develpoed weapon so:
Rhienland develops a new Weapon, CODE NAME: JADE GODESS with the inforcard stating:
Little information is availabe about this weapon, other than it was develpoed by Rhienland Technicians, and appears to be based off of the CODE NAME: JADE Weapon
Stats:
Similar Damage to JADE
Velocitiy: either 500 to match Firekisses or 750 to match Horn Vipers
Energy Drain: Smilar to JADE

It woud be available for sale at BS Moles in Braunscheiwg

Another Example;
CODENAME: DIAMONDBACK appears to be a Liberty Weapon (Looks like LI CR's Main Gun)
So Liberty Develops a new weapon CODENAME: DIAMONDBOLT With the Info Card Saying:
Little information is availabe about this weapon, other than it was develpoed by Liberty Technicians, and appears to be based off of the CODE NAME: DIAMONDBACK Weapon
Stats:
Damage:Similar to DIAMONDBACK
Velocitiy: To match MAnaga Hammers or Vengences, or Debilators

Available at BS Petersburgh in Virgnnia.


Get my Drift?
  Reply  


Messages In This Thread
Codenames - by Lucend - 11-27-2007, 02:41 AM
Codenames - by Dab - 11-27-2007, 02:47 AM
Codenames - by Unseelie - 11-27-2007, 02:49 AM
Codenames - by Dab - 11-27-2007, 02:59 AM
Codenames - by Vape - 11-27-2007, 03:05 AM
Codenames - by Horon - 11-27-2007, 03:56 AM
Codenames - by Jwnantze - 11-27-2007, 04:02 AM
Codenames - by Horon - 11-27-2007, 04:08 AM
Codenames - by DBoy1612 - 11-27-2007, 04:09 AM
Codenames - by Dab - 11-27-2007, 04:16 AM
Codenames - by Meiun - 11-27-2007, 04:40 AM
Codenames - by Jack Archer - 11-27-2007, 05:15 AM
Codenames - by Jwnantze - 11-27-2007, 05:19 AM
Codenames - by LancerZero - 11-27-2007, 05:32 AM
Codenames - by chopper - 11-27-2007, 06:44 AM
Codenames - by mjolnir - 11-27-2007, 12:08 PM
Codenames - by Panzer - 11-27-2007, 12:48 PM
Codenames - by Spear - 11-27-2007, 01:12 PM
Codenames - by mjolnir - 11-27-2007, 01:47 PM
Codenames - by UnknownObject - 11-27-2007, 02:06 PM
Codenames - by McNeo - 11-27-2007, 03:14 PM
Codenames - by mjolnir - 11-27-2007, 05:34 PM
Codenames - by McNeo - 11-27-2007, 06:14 PM
Codenames - by mjolnir - 11-27-2007, 07:12 PM
Codenames - by chopper - 11-28-2007, 12:44 AM
Codenames - by Equinox - 11-28-2007, 01:04 AM
Codenames - by mjolnir - 11-28-2007, 01:58 AM
Codenames - by Equinox - 11-28-2007, 03:45 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode