' Wrote:Meh. As far as abuse goes, EKing into roids is a low one. As long as you are in EK, you have NO steering whatsoever, so you're very vulnerable to SNACs and mortarfire. It's at best an anti-fighter tactic for caps, to use when faced with a mass-fighter assault with no bomber support on capital vessels.
Intentionally going in a PvP match with >20% lag on a tiny fighter that then jumps all over the place is as much abuse of game mechanics as that, but seems to be commonplace among "aces". How about booting any player with >5% loss or >20% lag to prevent that?
EKing in the fight with bombers is actually a good move when you master the rearfighting, especially in asteroid field that prevents them from SNACing from max distance.
What it gives you, is that you can slightly turn your ship in different direction, and again instantly change the vector of the ship movement.
It's very similiar to bouncing, actually. both instantly change your vector. Just bouncing does it in the range of 90-180 degrees, while EK-thrust changes your vector by 30-60 degrees.
But well, I see... something I thought was a completely valid tactic that I witnessed multiple times and though it was cool (when my opponents were doing that, added quite lot of fun into the fight), turned out to be another way to abuse game mechanics.
Meh, we should have a list or something for these things...