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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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TRADE ROUTES

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TRADE ROUTES
Offline Michael Trenton
08-03-2011, 06:59 AM,
#4
Member
Posts: 288
Threads: 20
Joined: Jun 2009

There are many great trade routes out there, and Snake is right about the I.D. thing, but every restriction opens up a new door.

Blockades and hostiles are just part of the fun, but the real keys to good routes are variety, profit, and the average amount of RP you receive while doing them.

If you're measuring routes by the amount of profit you get than I'd suggest making a route that incorporates miners and their ores.

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Founder and Executive Consultant of
Universal Shipping Incorporated
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Messages In This Thread
TRADE ROUTES - by leonidos - 08-03-2011, 06:12 AM
TRADE ROUTES - by Sand-Viper - 08-03-2011, 06:13 AM
TRADE ROUTES - by SnakThree - 08-03-2011, 06:19 AM
TRADE ROUTES - by Michael Trenton - 08-03-2011, 06:59 AM
TRADE ROUTES - by leonidos - 08-03-2011, 07:09 AM
TRADE ROUTES - by Michael Trenton - 08-03-2011, 07:16 AM
TRADE ROUTES - by jxie93 - 08-03-2011, 08:29 AM
TRADE ROUTES - by leonidos - 08-03-2011, 09:50 AM
TRADE ROUTES - by Wraga - 08-03-2011, 09:52 AM
TRADE ROUTES - by Daedric - 08-03-2011, 02:18 PM
TRADE ROUTES - by leonidos - 08-03-2011, 03:51 PM
TRADE ROUTES - by The.Wizard - 08-03-2011, 04:13 PM
TRADE ROUTES - by Daedric - 08-03-2011, 05:24 PM
TRADE ROUTES - by leonidos - 08-04-2011, 03:11 AM

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