A first step to fix something that "rule fixing" has broken.
Thank you for opening a small "win condition" to those at the very bottom of the food chain. It is appreciated.
Now there is only one problem to fix: < 30 seconds average survivability in big transport vs. cruiser meeting.
If even these ships can have a 25-50 % chance (if they do everything the right way [high armor, turret steer, other player to support, etc.] of survival, I'll stop my complaining and deal with the double strike that traders got.