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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Question about RP

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Question about RP
Offline Unit-sk855
12-02-2007, 08:27 PM,
#4
Member
Posts: 194
Threads: 13
Joined: Sep 2007

*points at blunt and nods*

Genericness grows into originality through time. Starting out originality turns to genericness through trying to keep the originality, and not developing the character past that. You then end up with an original backstory, and a generic character.

If you want originality, make the back story original, but the personality generic. Play for the personality, then react to situations based on your back story. Build your characters personality over time, then go back to its original roots for its originality. Otherwise, your story will build but not the character developing as a "person" and then you will end up with doing things because your character would, rather than doing them because your character wants to.

Should and wants are the main things to keep the fun in a character. Just because your character should kill all the local pirates, they may not want to. Now out of character shooting them to crap is fun, but in character you would rather get them out of your systems peacefully, maybe even turn their path to lawful citizen in the process?

Converting pirates doesn't work by the way, but its fun to try:D.

[Image: warravenqu7.jpg]
*Wilson shows off his ham sandwich* - Armory.003
*mark placed on Unit-sk855's forehead* - Head hitting the desk as of reading the above
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Messages In This Thread
Question about RP - by Ichtan - 12-02-2007, 05:49 PM
Question about RP - by Cruise - 12-02-2007, 06:23 PM
Question about RP - by bluntpencil2001 - 12-02-2007, 07:01 PM
Question about RP - by Unit-sk855 - 12-02-2007, 08:27 PM
Question about RP - by Ichtan - 12-02-2007, 08:38 PM
Question about RP - by LancerZero - 12-02-2007, 08:38 PM

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