' Wrote:Well if you are über skilled and/or your opponent sucks. True, the flak works wonder vs the nova, but there's a cooldown on it, that can be used to the bombers' advantage if they work in unison and time their novas. Generally speaking a cap rarely comes out on the winning side vs. 3 average/skilled bombers (even though turret steering is a major buff). The pirate captain to fear (the trigger happy over-aggressive one) also tends to be the less competent one.
There is no cool down on flaks mate. I can fire them none stop without making a dent in my powercore. Also 1 flak can, and will turn away multiple Nova's. I am not an uber pilot, but i do know how to use my weapons effectively. 1 flak per side/4 basics/4 secondaries/2 mortars/1 missile.
Like mentioned above, a lone cruiser/BS is not an issue to transports. A transport is faster, so Thrust away until you can hit cruise. Just do not sit still when you spot one. 1 disrupts lane? Thrust away, or try cruising before it closes to weapons range.