' Wrote:I took on 7 snubs a few weeks ago in my dread. If you know your ship, and its weaknesses, you can maul 3 bombers in a dread. Most now use Novas, and with a pair a flaks? novas are useless. Also SNAC's need to come in close now, so with turret steer, and basics i have put them down to a tick of armour, or killed them 1 pass. The only really hard think to fight IMO with a dread is now a pair a cruisers with Light mortars. As they can snipe, and keep at range till you get warn down.
Well if you are über skilled and/or your opponent sucks. True, the flak works wonder vs the nova, but there's a cooldown on it, that can be used to the bombers' advantage if they work in unison and time their novas. Generally speaking a cap rarely comes out on the winning side vs. 3 average/skilled bombers (even though turret steering is a major buff). The pirate captain to fear (the trigger happy over-aggressive one) also tends to be the less competent one.
One good thing I noticed about the new rule set already is that you can now shut up base-hugging verbally abusive traders/smugglers/pirates, as cruiser pulses lowers a shield to less than 50% before the insult-shouting trader/smuggler/pirate can quickdock. All in all a very nice addition, as I for one was growing a little bit tired of system-wide constant insults by someone/something overly protected by a rule set. Could imagine some lawfuls would feel the same.