' Wrote:The old balance is still there - a lone cap still dies to 2-3 competent bombers, and they make a very nice target for those of us with average to low skills. If 4-5 players put their mind to making an anti-cap vigilante squad (4 bombers, 1 gb to protect them against snubs) patrolling the lanes, those lone caps would be cleared out in no time. In a cap vs snub battle it sucks to be in the big ship and be more or less helpless against those small targets whizzing around, there's been plenty of cap pilot QQ about that in the past.
I took on 7 snubs a few weeks ago in my dread. If you know your ship, and its weaknesses, you can maul 3 bombers in a dread. Most now use Novas, and with a pair a flaks? novas are useless. Also SNAC's need to come in close now, so with turret steer, and basics i have put them down to a tick of armour, or killed them 1 pass. The only really hard think to fight IMO with a dread is now a pair a cruisers with Light mortars. As they can snipe, and keep at range till you get warn down.
' Wrote:I did not say we don't need that much of the playerbase. But I neither think we really need this much caps. I don't think every who-knows-who has to fly a cap just to have a bit bigger e-peen. Yes, this change I proposed would mean turning Scyllas as well as LDs into their value in credits. Including your Yorktown as well, I see why you are so butthurt about this idea. But it would include my Obstinate and Redemption as well.
This is where many would quit. I am sorry, but Yorktown is worth more then the sum of it's parts to me. It has years of RP, a map of nearly all of sirius, and some emotional atachment. You start taking players ships away, that they put alot into? sorry, Disco go bye bye.