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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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IMG weapons in .86

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IMG weapons in .86
Offline Syrus
08-29-2011, 09:08 PM, (This post was last modified: 08-30-2011, 01:40 PM by Syrus.)
#1
Member
Posts: 1,583
Threads: 86
Joined: Mar 2010

With the new IMG shipline looking more civilian again, I propose that the IMG weapons should all be
changed back to their vanilla style again.

Why?
The red'ish look of the curret Vampires is quite fitting for the CR shipline. They also fit for the aggressive
behaviour of CR (which is alright with me), but they are in no way fitting for IMG once their shipline changes
to those new, brown'ish ships. Those ships have more of a civilian feeling to them.
Also many weapons have red-colored projectiles, IMG's main enemy, the Outcasts, have red projectile'd
weapons. It'd help in combats, in my opinion.

What did the Vanilla IMG weapon's projectiles look like?
[Image: vampireimggunssmall.png]
(push wheel...eh, click picture for better quality and bigger size)

How can it be changed?
Quite easily, this just requires some minor changes to most of the IMG weapons in the file
"[...]\Freelancer\DATA\EQUIPMENT\weapon_equip.ini" :
"weapon_equip.ini Wrote:[Munition]
nickname = gd_im_gun01_mark03_ammo
munition_hit_effect = ci_tachyon_03_impact
const_effect = ci_tachyon_03_proj

[Gun]
nickname = gd_im_gun01_mark03
flash_particle_name = ci_tachyon_03_flash


[Munition]
nickname = gd_im_gun01_mark04_ammo
munition_hit_effect = ci_tachyon_04_impact
const_effect = ci_tachyon_04_proj

[Gun]
nickname = gd_im_gun01_mark04
flash_particle_name = ci_tachyon_04_flash


[Munition]
nickname = gd_im_gun01_mark05_ammo
munition_hit_effect = ci_tachyon_04_impact
const_effect = ci_tachyon_04_proj

[Gun]
nickname = gd_im_gun01_mark05
flash_particle_name = ci_tachyon_04_flash


[Munition]
nickname = gd_im_gun01_mark06_ammo
munition_hit_effect = ci_tachyon_04_impact
const_effect = ci_tachyon_04_proj


[Gun]
nickname = gd_im_gun01_mark06
flash_particle_name = ci_tachyon_04_flash


[Munition]
nickname = gd_im_turret01_mark02_ammo
munition_hit_effect = ci_tachyon_02_impact
const_effect = ci_tachyon_02_proj

[Gun]
nickname = gd_im_turret01_mark02
flash_particle_name = ci_tachyon_02_flash



[Munition]
nickname = gd_im_turret01_mark03_ammo
munition_hit_effect = ci_tachyon_03_impact
const_effect = ci_tachyon_03_proj

[Gun]
nickname = gd_im_turret01_mark03
flash_particle_name = ci_tachyon_03_flash



[Munition]
nickname = gd_im_turret01_mark04_ammo
munition_hit_effect = ci_tachyon_04_impact
const_effect = ci_tachyon_04_proj

[Gun]
nickname = gd_im_turret01_mark04
flash_particle_name = ci_tachyon_04_flash
(cut away all the irrelevant stuff for these changes)

Those weapons have a more unique color combination, not just the red/orange like "all the other".
In the end I think this step back would be a great step forward.

So, I'd like to ask the developer who is in charge of weapon changes to consider this. Please.

[Image: 7tAtSZe.png]
Reply  


Messages In This Thread
IMG weapons in .86 - by Syrus - 08-29-2011, 09:08 PM
IMG weapons in .86 - by Jack_Henderson - 08-30-2011, 01:33 PM
IMG weapons in .86 - by TwistedAnimator - 08-30-2011, 01:39 PM
IMG weapons in .86 - by Tenseiken - 08-30-2011, 01:45 PM
IMG weapons in .86 - by Lobster - 08-30-2011, 01:51 PM
IMG weapons in .86 - by AeternusDoleo - 08-30-2011, 02:00 PM
IMG weapons in .86 - by Pancakes - 08-30-2011, 02:04 PM
IMG weapons in .86 - by Syrus - 08-30-2011, 02:37 PM
IMG weapons in .86 - by Tenseiken - 08-30-2011, 06:36 PM
IMG weapons in .86 - by Toaster - 08-30-2011, 06:50 PM
IMG weapons in .86 - by Omicron - 08-30-2011, 09:06 PM
IMG weapons in .86 - by TheJarl - 08-30-2011, 09:09 PM
IMG weapons in .86 - by mjolnir - 08-30-2011, 09:14 PM
IMG weapons in .86 - by Varok - 08-30-2011, 09:19 PM
IMG weapons in .86 - by Venkman - 08-30-2011, 10:14 PM
IMG weapons in .86 - by VoluptaBox - 08-30-2011, 11:17 PM
IMG weapons in .86 - by AeternusDoleo - 08-31-2011, 12:10 AM
IMG weapons in .86 - by Durandal - 09-03-2011, 02:27 AM

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