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Dreadnought configurations

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Dreadnought configurations
Offline Dab
02-24-2006, 09:49 PM,
#11
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

marauder,Feb 24 2006, 02:46 PM Wrote:Yes nomad turrets refire's are bad, but they do more damage then any other BS turret. On the plus side the low refire means you can keep firing for longer.
[snapback]13424[/snapback]

You still have to take into account the fire speed to catgorize them by power too. If the nomad had a 2.00 refire rate it would only do 700 damage as the Osiris do 1200 at a 2.00 rate.

The turrets shouldn't be unmounteable as there are chaingun turrets (such as the Solaris) that are only for cap-ships and are made for cap-ships. As well as the new Tizona turrets are gonna be level 10 and will also be for cap-ship use also. But putting a fighter's guns that are even stronger than normal battleship guns {heck stronger than the MOST powerful BS gun...} is unbalancing all the ships. The reason we will have more non-stock turrets made for cap-ships specifically is to add diversity among capital ships while not unbalancing them. But Marsflyer turrets and others need to be made off-limits for capital ships or made weaker {or make the cap-ships turrets stronger} than the BS turrets. I remember when it took some moderate skill to take down a battleship in a lone fighter without support. Now even a first time player in a ship with novas and tizonas can take it down within 2 minutes. Now there is more risk for the battleship than there is for the fighter unless it has 6 or more missile turrets. Battleships, cruisers, destroyers, and gunboats need to be made much stronger than the fighters.

[Image: DFinal.png]
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Messages In This Thread
Dreadnought configurations - by Denier-of-Soup - 02-23-2006, 11:29 PM
Dreadnought configurations - by finius - 02-24-2006, 12:49 AM
Dreadnought configurations - by Dab - 02-24-2006, 01:09 AM
Dreadnought configurations - by finius - 02-24-2006, 01:27 AM
Dreadnought configurations - by Dab - 02-24-2006, 01:45 AM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 02:15 AM
Dreadnought configurations - by daedalus - 02-24-2006, 08:13 PM
Dreadnought configurations - by Titus - 02-24-2006, 08:23 PM
Dreadnought configurations - by marauder - 02-24-2006, 08:46 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 09:45 PM
Dreadnought configurations - by Dab - 02-24-2006, 09:49 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 09:57 PM
Dreadnought configurations - by Dab - 02-24-2006, 10:00 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 10:20 PM
Dreadnought configurations - by Dab - 02-24-2006, 10:23 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 10:34 PM
Dreadnought configurations - by Angel - 02-24-2006, 11:00 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 11:10 PM
Dreadnought configurations - by Dab - 02-24-2006, 11:18 PM
Dreadnought configurations - by Wolfpack98 - 02-24-2006, 11:43 PM
Dreadnought configurations - by Denier-of-Soup - 02-25-2006, 12:33 AM
Dreadnought configurations - by finius - 02-25-2006, 10:12 AM
Dreadnought configurations - by The Damned - 02-25-2006, 11:01 AM
Dreadnought configurations - by marauder - 02-25-2006, 03:03 PM
Dreadnought configurations - by Titus - 02-25-2006, 09:38 PM
Dreadnought configurations - by marauder - 02-26-2006, 08:24 AM
Dreadnought configurations - by Titus - 02-26-2006, 01:58 PM
Dreadnought configurations - by Fire_Tzunami - 02-26-2006, 08:42 PM
Dreadnought configurations - by Angel - 02-26-2006, 10:01 PM
Dreadnought configurations - by Denier-of-Soup - 02-26-2006, 11:24 PM
Dreadnought configurations - by Virus - 02-27-2006, 03:16 AM
Dreadnought configurations - by marauder - 02-27-2006, 12:20 PM
Dreadnought configurations - by gezza999 - 04-02-2006, 12:59 AM
Dreadnought configurations - by Nightfall - 04-02-2006, 09:17 AM
Dreadnought configurations - by Dab - 04-02-2006, 05:31 PM
Dreadnought configurations - by Nightfall - 04-03-2006, 08:53 AM
Dreadnought configurations - by marauder - 04-03-2006, 09:06 AM

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