Posts: 6,895
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Joined: Aug 2007
Staff roles: Story Dev Economy Dev
' Wrote:one might keep in mind that Trent - in the SP campaign eyed the starflier ( cost around 8000 ) - and wasn t impressed at all ( rather as if someone sees a really cheap and quite old ( but not as old as to be a valuable oldtimer ) car.
Bear in mind, he'd just sunk his entire life savings into a Clydesdale or Transport (his log isn't clear) and a million credits worth of Boron ore. Of course he's not going to be impressed by a Starflier, which drops him to the bottom of the market again.
' Wrote:personally - i guess one SC appears to be similar to a dollar. - but then - we have to wonder - commodities appear to be fairly cheap ( considering they come in tons ... [ a ton of oxygen - probably liquid and in pressure flasks for only around 8 SC? ] )
I'm assuming this is more for game balance's sake, but I'd love to see the prices for all commodities across the board go up. Also remember, you're buying at bulk industrial prices, which are always much cheaper. If the average citizen wanted to buy one unit of Oxygen in consumer sized canisters, it'd probably cost a lot more.
' Wrote:so - how much do you think a SC is worth compared to daily life in sirius.
I think it'd depend. There are references to localised currencies (for example, Rheinland's currency crashing after the 80 Years War), so its value would vary on conversion. Despite that, I would say that one SC = one USD in my opinion.
EDIT: Also, what Vlko said. Becoming a millionaire was still a huge, important thing then. The way Trent was describing it, it seemed to be a case of 'collect money, retire forever'. On Leeds, you probably could.