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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Dreadnought configurations

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Dreadnought configurations
Offline The Damned
02-25-2006, 11:01 AM, (This post was last modified: 02-25-2006, 11:01 AM by The Damned.)
#23
Member
Posts: 317
Threads: 13
Joined: Sep 2005

The Idea of makin the BS' turrets numbers around equall was a good one so thats why i suggested it. Also check my posts for the cap ship shields - excuse me but 200 000 points with 250 regen is nothing - I'm telling 'ya a good VHF gets them down really fast , and then Nova and boom! Most of the guns of the BS are gone...

Also I think that We need more diversity in the BS arment choice - and do look on the idea of makin lv requiremnets for the different class of cap ships - this will make mounting unbelivable equipment of ships obsolete! (My eternal example - GB with BS shield cruser forward gun and BS missles , marsflyers - u get the pic)
All cap ships will be better to have a balanced choice of number mounts.
U remember the stock arment of the BS? A rheiland BS has the most weak turrets - but the bigger number of em , and liberty BS has the smallest number guns - but with the big damage. So there is a balance. In order to retain, it ships might have a close number of guns now. There will always be a choice to equip it , especially if we have more BS guns to choose from.
I won't hide - i have several marsflyer guns on my BS - only because every1 are using em and If i don't - I wont have a big chance of surviving a bs fight - especially when I'm against a RH BS (he is not much more expencive than the others , yet he has a big head to head advantage in firepower). At first opportuinity
i'll get them off my ship.
Yeah Angel we all know how much $$$ a BS refit costs. Yet i have spended more than enough to refit a Bret BS , A hugenout and A lib Cruser to the new "standarts" of BS arment. So I think we all have given enough $$$ for them. But I don't mind spending more to re-re-fit them with a proper BS/cruser guns. Afterall $$$ are for that - to be spent. And every class of ship should use it's class' equipment. Not spmething elce.

Bottom line - BS are rather weak now - that is what lays down the need to refit them with these fighter guns -it's just that they are better. And again - a BS shield isn't much of a protection right now - every good player in a good fighter can deal with them easily. We all want to know what are we spending those $$$ for.

Check other posts of mine in the bugs/suggestions etc. treads, (I'm rather tired of repeating over and over again the BS power issue - we need serious blance here!)
and feel free to add even better proposals for the problem.

"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"

--------------------------------------------------------------------
My characters:
- =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)

- [Phantom]The_Damned (oopps a baddie)
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Messages In This Thread
Dreadnought configurations - by Denier-of-Soup - 02-23-2006, 11:29 PM
Dreadnought configurations - by finius - 02-24-2006, 12:49 AM
Dreadnought configurations - by Dab - 02-24-2006, 01:09 AM
Dreadnought configurations - by finius - 02-24-2006, 01:27 AM
Dreadnought configurations - by Dab - 02-24-2006, 01:45 AM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 02:15 AM
Dreadnought configurations - by daedalus - 02-24-2006, 08:13 PM
Dreadnought configurations - by Titus - 02-24-2006, 08:23 PM
Dreadnought configurations - by marauder - 02-24-2006, 08:46 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 09:45 PM
Dreadnought configurations - by Dab - 02-24-2006, 09:49 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 09:57 PM
Dreadnought configurations - by Dab - 02-24-2006, 10:00 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 10:20 PM
Dreadnought configurations - by Dab - 02-24-2006, 10:23 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 10:34 PM
Dreadnought configurations - by Angel - 02-24-2006, 11:00 PM
Dreadnought configurations - by Denier-of-Soup - 02-24-2006, 11:10 PM
Dreadnought configurations - by Dab - 02-24-2006, 11:18 PM
Dreadnought configurations - by Wolfpack98 - 02-24-2006, 11:43 PM
Dreadnought configurations - by Denier-of-Soup - 02-25-2006, 12:33 AM
Dreadnought configurations - by finius - 02-25-2006, 10:12 AM
Dreadnought configurations - by The Damned - 02-25-2006, 11:01 AM
Dreadnought configurations - by marauder - 02-25-2006, 03:03 PM
Dreadnought configurations - by Titus - 02-25-2006, 09:38 PM
Dreadnought configurations - by marauder - 02-26-2006, 08:24 AM
Dreadnought configurations - by Titus - 02-26-2006, 01:58 PM
Dreadnought configurations - by Fire_Tzunami - 02-26-2006, 08:42 PM
Dreadnought configurations - by Angel - 02-26-2006, 10:01 PM
Dreadnought configurations - by Denier-of-Soup - 02-26-2006, 11:24 PM
Dreadnought configurations - by Virus - 02-27-2006, 03:16 AM
Dreadnought configurations - by marauder - 02-27-2006, 12:20 PM
Dreadnought configurations - by gezza999 - 04-02-2006, 12:59 AM
Dreadnought configurations - by Nightfall - 04-02-2006, 09:17 AM
Dreadnought configurations - by Dab - 04-02-2006, 05:31 PM
Dreadnought configurations - by Nightfall - 04-03-2006, 08:53 AM
Dreadnought configurations - by marauder - 04-03-2006, 09:06 AM

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