Quote:My newly created smuggler character is next to useless, as we don't have a smuggling route that compares to the milkrun that everyone else does. Smuggling is not profitable, even though it ought to be more profitable than legal trading. (per unit)
The artifact route to Manhattan was already made more profitable than before. I realize that Corsair alliance has less goods to smuggle (will address than in next version), but how can you say that there's nothing?
Profits were not reduced. Longer, and more challenging, trade routes got more profitable than they were in previous version. It's true that many mid-range and low-range routes were removed or received a profitability reduction, but that's how it's meant to be.
Dynamic economy will not be implemented for Discovery.