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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Player-owned bases

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Player-owned bases
Offline Zynth
10-10-2011, 09:08 AM,
#2
Member
Posts: 1,348
Threads: 69
Joined: Apr 2010

There should be different classes of bases with different properties/abilities at different prices.

Trading outposts should have good stuff to buy and sell.
Shipyards should offer caps and act as an armory of sorts for equipping and re-equipping.

Player owned bases should have proper names. Naming conventions should be approved by somebody before the base is put in game.
I don't want bases called "LaLaLand Base". They should follow the Freelancer convention of naming based on faction and location. Eg: A Libertonian base should be maybe... "Fort Knox" or "Dakota Shipyard".

[Image: PKNeayo.png]
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Messages In This Thread
Player-owned bases - by Corsair - 10-10-2011, 05:34 AM
Player-owned bases - by Zynth - 10-10-2011, 09:08 AM
Player-owned bases - by (ツ) - 10-10-2011, 09:13 AM
Player-owned bases - by AeternusDoleo - 10-10-2011, 03:50 PM
Player-owned bases - by Corsair - 10-10-2011, 07:24 PM
Player-owned bases - by CzeReptile - 10-11-2011, 08:33 AM
Player-owned bases - by Haphestus - 10-11-2011, 12:01 PM
Player-owned bases - by Snak5 - 10-11-2011, 12:16 PM
Player-owned bases - by Echo 7-7 - 10-11-2011, 12:25 PM
Player-owned bases - by Lennox - 10-11-2011, 12:35 PM
Player-owned bases - by Pancakes - 10-11-2011, 12:45 PM
Player-owned bases - by Snak5 - 10-11-2011, 12:46 PM
Player-owned bases - by Mao - 10-11-2011, 12:47 PM
Player-owned bases - by CzeReptile - 10-14-2011, 08:41 AM
Player-owned bases - by Knjaz - 10-14-2011, 12:21 PM
Player-owned bases - by Stefz - 10-14-2011, 01:58 PM
Player-owned bases - by Markus_Janus - 10-14-2011, 02:22 PM
Player-owned bases - by Stefz - 10-14-2011, 02:25 PM

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