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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Player-owned bases

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Player-owned bases
Offline Corsair
10-10-2011, 07:24 PM,
#5
Member
Posts: 2,320
Threads: 263
Joined: Sep 2008

Obviously, bases shouldn't be free to construct for just any freelancer. Base price, I think, should be 100 million.

And as for destruction, they should be destroyable but HEAVILY armed with a variety of weapons. That would deter a capital ship from going on a mighty crusade.

And also, the matter of loot. Destroying heavily armed and defended stations should yield a wide range of rewards, from credit cards to valuable cargo.

[Image: 16106_s.gif]
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Messages In This Thread
Player-owned bases - by Corsair - 10-10-2011, 05:34 AM
Player-owned bases - by Zynth - 10-10-2011, 09:08 AM
Player-owned bases - by (ツ) - 10-10-2011, 09:13 AM
Player-owned bases - by AeternusDoleo - 10-10-2011, 03:50 PM
Player-owned bases - by Corsair - 10-10-2011, 07:24 PM
Player-owned bases - by CzeReptile - 10-11-2011, 08:33 AM
Player-owned bases - by Haphestus - 10-11-2011, 12:01 PM
Player-owned bases - by Snak5 - 10-11-2011, 12:16 PM
Player-owned bases - by Echo 7-7 - 10-11-2011, 12:25 PM
Player-owned bases - by Lennox - 10-11-2011, 12:35 PM
Player-owned bases - by Pancakes - 10-11-2011, 12:45 PM
Player-owned bases - by Snak5 - 10-11-2011, 12:46 PM
Player-owned bases - by Mao - 10-11-2011, 12:47 PM
Player-owned bases - by CzeReptile - 10-14-2011, 08:41 AM
Player-owned bases - by Knjaz - 10-14-2011, 12:21 PM
Player-owned bases - by Stefz - 10-14-2011, 01:58 PM
Player-owned bases - by Markus_Janus - 10-14-2011, 02:22 PM
Player-owned bases - by Stefz - 10-14-2011, 02:25 PM

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