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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Weapons projectile hitboxes? also a "bug" report

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Weapons projectile hitboxes? also a "bug" report
Offline Bulletproof
10-18-2011, 11:09 AM,
#1
Member
Posts: 30
Threads: 2
Joined: Oct 2011

so, I was looking into the ships hitboxes which made me wonder how the hit registration works.
Afaik fighetrs first uses the sheild hitbox, and then it uses the ships hitbox.... but when it comes to the ships hit boxes, it's very much up to how big the projectiles are. So my question is, are there projectile hitboxes?

For the bug report, according to my HardPointEditor, the ku_fighter's (Drake/Tanto/Wyrm) shield hitbox's rotation is not the same as the ships hitbox, which makes the shield hitbox being over-sized.
[Image: z5JWz.png]
I suggest that you make a new .sur model for this ship....
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Messages In This Thread
Weapons projectile hitboxes? also a "bug" report - by Bulletproof - 10-18-2011, 11:09 AM
Weapons projectile hitboxes? also a "bug" report - by Jinx - 10-18-2011, 12:12 PM
Weapons projectile hitboxes? also a "bug" report - by AeternusDoleo - 10-18-2011, 02:16 PM
Weapons projectile hitboxes? also a "bug" report - by Bulletproof - 10-19-2011, 03:51 AM

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