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Weapons projectile hitboxes? also a "bug" report

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Weapons projectile hitboxes? also a "bug" report
Offline AeternusDoleo
10-18-2011, 02:16 PM,
#3
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Not all of them. Vanilla hitboxes were left untouched as this would break the destructability of ship components. Personally, I find that a double bugfix, but I was overruled.

As to how it works: The ship has two types of surface in the hitbox. First is a bounding box, which is typically drawn all around the ship, like a shrinkwrap. This helps the game determine if something is breaching the ship model's perimiter. Some models do not have this bounding box in 4.85, which is one of the suspected causes of high server load...
The second is a surface box, which is the actual surface area of the ship. It is made up out of a number of convex shapes. For Discovery, usually 20 to 70 for a smaller ship, can go upwards of 400 components on complex battleships. Any shots aimed at the ship that pass the bounding box, get calculated against these components to see if the ship is actually hit.

Shields work differently. Typically, ships have one or more shield bubbles that gets linked to the shield generator, and applied to a shield emitter hardpoint, or just center on the shield generator itself. The shield bubble has it's own hitbox which blocks incoming fire and translates the damage into shield capacity loss. Shield down? Hitbox deactivates and the hull hitbox becomes the perimiter. I've noticed that on many ships, these shield spheres do not work, at all. Not sure why, but since the game defaults hull hits back to shield damage if there is still shield remaining, I wasn't too worried about it. A glitch to look at for once 4.86 is done.

So no, that drake's hitbox won't be fixed.

[Edit] And hole coverage for the borderworlds ships was recinded Jinx. True to skin as much as possible. Only ship that couldn't be applied to was that hideous organic jumble called the Scorpion.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
Weapons projectile hitboxes? also a "bug" report - by Bulletproof - 10-18-2011, 11:09 AM
Weapons projectile hitboxes? also a "bug" report - by Jinx - 10-18-2011, 12:12 PM
Weapons projectile hitboxes? also a "bug" report - by AeternusDoleo - 10-18-2011, 02:16 PM
Weapons projectile hitboxes? also a "bug" report - by Bulletproof - 10-19-2011, 03:51 AM

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