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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Offline Archelon
12-12-2007, 06:57 PM,
#23
Member
Posts: 406
Threads: 11
Joined: Mar 2007

' Wrote:Thats never happened to me. But a Junker (i think cant remember) in a hacker GB pirated me right in front of Cally Minor...my question is that legal to pirate that close to a liberty base?

Yes ... a pirate can pirate you in front of an unfriendly base / planet. There is no such thing as a pirate zone and a non-pirate zone. The only place you would be safe is in New York. I'm getting sick and tired of all you whining traders that don't wanna pay pirates because you are in a time crunch to buy that shiny new battleship.

Tell ya what. Lets make a rule that says traders that refuse to pay pirates and then purchase a battleship are not allowed to hunt pirates. I mean ... its a bit OORP for traders to be trading for the simple purpose of buying that huge ship just to turn around and get revenge on all those pirates that attacked them. Revenge killing comes to mind. When you are a trader (while trying to save up for that battleship) you are still ... dee de dee ... a Trader. So act like a trader and stop telling us we're gonna pay when you buy that battleship.

' Wrote:hey if i find smugglers in liberty and i catch em there dead.

*pats the hull of the Gunboat Chattanooga

Um ... keep RP in mind please. A trader and a smuggler are the same except for where their loyalties lie. You cannot KOS a smuggler without making a demand on him anymore than a pirate can KOS a trader without making a demand. Now what is a lawful military vessel going to demand from a smuggler? Cash? No ... then he would be a pirate. So it would have to be contraband. So if you catch a smuggler with contraband, make the demand that he, "drop it or die." Gee that sounds kinda like us pirates, "2 mil or die."

' Wrote:Well I don't really agree that it's unfair on smugglers. Yes you can turn that around by saying lawful traders should not speed dock when you are trying to pirate them by a lawful base. But then pirating should be done in open space not near a dock, these bases should have HUGE guns that would annihlate any illegal close to it who was not manouvering for his life. If you line up without speed-docking corectly you can enter the cinematic almost just as quickly and be invunrable anyway.

I guess I am just of the opinion piracy should be done on the open sea, not 500 meteres off the coast of Southampton.

I do agree the mod should be fun for everybody, and I still think it's more fun to RP your smuggler as a sneaker, not to fly past the law docking quickly then saying "muhahaha!"

:D

Smugglers and Traders can dock wherever they want. They don't have to listen to the lawful ships anymore than they have to listen to the pirates. The only thing is they take their life into their own hands. Doesn't matter if its a trader or smuggler. Lawfuls gotta treat them the same. If you scan them and they have contraband, deal with them for that. If they have lawful goods, let em go.

' Wrote:2 important points here which I totally agree. If a trader has managed to elude the pirates on his tail and docked on a base or planet, pirates should agree that they have failed to catch the trader and therefore leave him, not engage after the trader undocks from his last location.

Actually, I said I totally agree but in my personal opinion trading bots even while alive does not seem very decent to me. But thats my opinion of course, and one could say "hey we have repairships and etc.."

I wouldn't honestly argue on this since this is my opinion but I don't see it a decent way for a capital ship supplying his escorts in a fight with bots instead of dealing with the opponent.

Um ... no ... if a trader eludes the pirate, the pirate can continue his pursuit of the trader until the trader either pays, dies or logs. Same rules would apply to a military / police character chasing a pirate. If my Rogue eludes the LSF and SA, should the LSF and SA "have" to leave me alone?

Rules are already restrictive enough on pirates. What I'm gathering from many of these comments (probably from traders) is that they want a guaranteed freedom of movement. Traders are saying, "make a rule that prevents pirating within 2k of a lawful planet or base." That's the inch. Next comes the mile, "make a rule that prevents pirates from disabling trade lanes and make them stay at least 2k from trade lanes."

Where does it end? It ends when there are no more pirates left because they've been legislated out of the game. At that point we can say, welcome to single player.

Enjoy...
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Messages In This Thread
Admin Notice - by caylith - 12-12-2007, 02:23 PM
Admin Notice - by Vape - 12-12-2007, 02:40 PM
Admin Notice - by RingoW - 12-12-2007, 02:44 PM
Admin Notice - by Vape - 12-12-2007, 02:46 PM
Admin Notice - by Unseelie - 12-12-2007, 02:50 PM
Admin Notice - by globalplayer-svk - 12-12-2007, 02:55 PM
Admin Notice - by Jinx - 12-12-2007, 03:22 PM
Admin Notice - by mjolnir - 12-12-2007, 03:33 PM
Admin Notice - by Exile - 12-12-2007, 03:35 PM
Admin Notice - by bluntpencil2001 - 12-12-2007, 03:36 PM
Admin Notice - by Vape - 12-12-2007, 03:48 PM
Admin Notice - by mjolnir - 12-12-2007, 03:53 PM
Admin Notice - by Spear - 12-12-2007, 04:00 PM
Admin Notice - by pipsqueak - 12-12-2007, 04:04 PM
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Admin Notice - by chopper - 12-12-2007, 06:16 PM
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Admin Notice - by bluntpencil2001 - 12-12-2007, 06:27 PM
Admin Notice - by globalplayer-svk - 12-12-2007, 06:35 PM
Admin Notice - by alance - 12-12-2007, 06:51 PM
Admin Notice - by Archelon - 12-12-2007, 06:57 PM
Admin Notice - by Othman - 12-12-2007, 07:04 PM
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Admin Notice - by cmfalconer - 12-12-2007, 07:08 PM
Admin Notice - by Archelon - 12-12-2007, 07:09 PM
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Admin Notice - by Othman - 12-12-2007, 07:19 PM
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Admin Notice - by Archelon - 12-13-2007, 01:38 AM
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Admin Notice - by lord bigglesworth - 12-13-2007, 07:13 AM
Admin Notice - by Drake - 12-13-2007, 07:49 AM
Admin Notice - by Archelon - 12-13-2007, 08:08 AM
Admin Notice - by Drake - 12-13-2007, 08:14 AM
Admin Notice - by Archelon - 12-13-2007, 08:38 AM
Admin Notice - by Exile - 12-13-2007, 08:44 AM
Admin Notice - by Maria.Fondevila - 12-13-2007, 09:47 AM
Admin Notice - by chopper - 12-13-2007, 01:29 PM
Admin Notice - by McNeo - 12-13-2007, 02:04 PM
Admin Notice - by Archelon - 12-13-2007, 06:59 PM
Admin Notice - by Spear - 12-13-2007, 07:30 PM
Admin Notice - by Horon - 12-14-2007, 12:13 AM
Admin Notice - by lord bigglesworth - 12-14-2007, 01:34 AM
Admin Notice - by cmfalconer - 12-14-2007, 02:23 AM
Admin Notice - by Archelon - 12-14-2007, 05:45 AM
Admin Notice - by bluntpencil2001 - 12-14-2007, 06:40 AM
Admin Notice - by Carlos_Benitez - 12-14-2007, 09:40 AM
Admin Notice - by chopper - 12-14-2007, 03:41 PM
Admin Notice - by Archelon - 12-14-2007, 07:19 PM
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Admin Notice - by Archelon - 12-14-2007, 10:47 PM
Admin Notice - by RickJames - 12-14-2007, 11:27 PM
Admin Notice - by Horon - 12-14-2007, 11:50 PM
Admin Notice - by Spear - 12-15-2007, 12:15 AM
Admin Notice - by Archelon - 12-15-2007, 02:27 AM
Admin Notice - by Othman - 12-15-2007, 02:39 AM
Admin Notice - by Spear - 12-15-2007, 02:43 AM
Admin Notice - by Archelon - 12-15-2007, 07:19 AM
Admin Notice - by Spear - 12-15-2007, 07:40 AM
Admin Notice - by Boronic - 12-15-2007, 11:37 AM
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Admin Notice - by ratmantoo - 12-15-2007, 12:35 PM
Admin Notice - by Fire_Tzunami - 12-15-2007, 08:17 PM
Admin Notice - by Archelon - 12-16-2007, 09:15 AM
Admin Notice - by Spear - 12-16-2007, 01:20 PM
Admin Notice - by Archelon - 12-16-2007, 08:19 PM

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