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Freelancer Ship and weapon loadout.

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Freelancer Ship and weapon loadout.
Offline Xoria
12-17-2007, 12:28 AM,
#6
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

I don't have an opinion about whether or not your case is good roleplay or not.
But...
Generally what I view as good roleplaying is that if you want to use ships or weapons belonging to a particular faction, then you should get tagged and ID'd as that faction.
If you want to use corsair ships and outcast weapons, then start one corsair character and one outcast character. Starting, for instance, a Junker to do that (which is conceivable since Junkers are neutral or better to both Corsairs and Outcasts) just looks ridiculous to me.
If I had a Freelancer tagged pilot, I think that I would limit myself to Civilian ships and weapons.
Since you have a gunboat, I'm not really familiar enough with gunboat weaponry around Sirius to make a suggestion about specific weapons. I would generally say, I can see a Bounty Hunter gunboat using House weapons. So if you outfitted the gunboat with all Liberty, Bretonia, Kusari, or Rheinland gunboat weapons, then I don't think anyone could legitimately complain about it. Mixing and matching a lot just appears rather silly to me as a general rule. I guess I am just an extreme purist in that way.

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Messages In This Thread
Freelancer Ship and weapon loadout. - by Horon - 12-16-2007, 11:28 PM
Freelancer Ship and weapon loadout. - by Eppy - 12-16-2007, 11:59 PM
Freelancer Ship and weapon loadout. - by Othman - 12-17-2007, 12:00 AM
Freelancer Ship and weapon loadout. - by Jwnantze - 12-17-2007, 12:09 AM
Freelancer Ship and weapon loadout. - by Horon - 12-17-2007, 12:19 AM
Freelancer Ship and weapon loadout. - by Xoria - 12-17-2007, 12:28 AM
Freelancer Ship and weapon loadout. - by Horon - 12-17-2007, 01:22 AM
Freelancer Ship and weapon loadout. - by Xoria - 12-17-2007, 05:02 AM

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