While some of them can stand against VHF (like Liberator, Falchion), the others(Hyena, Scimitar, Hussar, Wyrm etc) can be easily outturned or even outdodged by HFs(like agama, bayonet)
Proposal: fix light fighters turning rates
ehhh... you are comparing apples to oranges
First of all, no light fighters is very good 1vs1. Yes a very fast turning LF can be ok vs very slow VHF, but average LF is always at a disadvantage vs average VHF. It's a bit like 4.84 vanilla fighters vs bombers, the pilot of the lighter ship can die at any moment due to either mine or mini (snac in the bomber comparison), while the heavier ship can do a lot of mistakes without any huge punishment.
LFs are supposed to be good in group fights, because simply if a LF dodges its extremely hard to hit so it's basically no point to target it before downing heavier fighters. At the same time it has the speed to easily track and hit other fighters, but not enough firepower to hurt them too much => best used as a support.
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Then when we look at the ships themselves there are generally 3 types of light fighters:
"Heavy" - extra firepower, mostly at the expense of being easier to hit and/or slower to turn
typical working examples: Loki, Scimitar, Decurion
"Fast" - those that have very fast turning, but due to their size or the way they respond aren't extremely good dodgers
typical working examples: Tigershark, Falchion
"Dodgy" - medium turning, but good dodging response and very hard to hit due to size/shape
typical working examples: Wyrm, Hussar, Liberator
If you take some of these LFs that aren't extremely fast and put them against the 2 fastest turnings HFs you mentioned, they will have trouble. That doesn't mean that either of them is broken.
You'd get same result if you compare for examples Centurion vs Eagle. 1vs1 the Eagle will likely have the upper hand. But the eagle is twice as big and with a shape that is much easier to hit, so outside 1vs1 the Centurion will have some advantages.
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All this said all LFs are changed in 4.86 by:
- increasing cruise speed (currently on 400, the number will get tweaked in betas)
- bigger powerplat (8500/850 vs current 8000/800)
some individual LFs are also changed in 4.86 for example Phantom and Hyena.
Igiss says: Martin, you give them a finger, they bite off your arm.