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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Shield tweaking

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Shield tweaking
Offline Unseelie
12-15-2011, 06:00 PM,
#3
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

I would very much like to see the non-fighter guns given type, and even the torpedoes and ect.

I don't think you have to make a shield buster a pulse, which gives you an option to variate in there, as well.

That shield busters are all of a type, and there's a shield strong against that type, is something of a balance mistake, I think. At the very least, it makes the other shields irrelevant.

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Messages In This Thread
Shield tweaking - by Xenosaga - 12-15-2011, 05:24 PM
Shield tweaking - by Toaster - 12-15-2011, 05:28 PM
Shield tweaking - by Unseelie - 12-15-2011, 06:00 PM
Shield tweaking - by dodike - 12-15-2011, 07:09 PM
Shield tweaking - by Ursus - 12-15-2011, 07:15 PM
Shield tweaking - by Fat.Igor - 12-15-2011, 07:17 PM
Shield tweaking - by AeternusDoleo - 12-15-2011, 07:20 PM
Shield tweaking - by Xenosaga - 12-15-2011, 08:00 PM
Shield tweaking - by Vape - 12-15-2011, 08:06 PM
Shield tweaking - by Curios - 12-15-2011, 08:07 PM
Shield tweaking - by Fat.Igor - 12-15-2011, 10:55 PM
Shield tweaking - by Xenosaga - 12-16-2011, 07:04 AM
Shield tweaking - by Fat.Igor - 12-16-2011, 02:58 PM
Shield tweaking - by (ツ) - 12-16-2011, 04:28 PM
Shield tweaking - by Tachyon - 12-16-2011, 06:44 PM

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