' Wrote:Heh, it is funny.
If you want your defending of Sigmas to be role-playing, then don't use all lootable weapons.
You can clog power with power, but with Outcast dreadnought you can't (it is an example, not accusation).
Clog power with power, but your power, not someone else's.
Take 2,3 Taiidans, and Corsair Gunboats will be gone in matter of minutes.
Is that so hard to do?
And those "Band of Outlaws" are very powerful actually. They are very, very powerful.
If they were just a band, they would be wiped out long time ago.
They are neutral to GMG because it is hard to keep reputation how it should be.
But, i agree it is oorp if they don't shoot a CD in GMG NPC's to make things right.
Trading is much more profitable then Pirating. Trust me. They don't have limitless source of income.
Well, have you actually read the Allies and Enemies before choosing that faction? I think not.
If your idea of roleplyaing (using all weapons, all ships with "some kind of" roleplay behind it) is a way to improve Roleplaying here, then i misunderstood this entire thread.
Oh yeah you misunderstood the thread alright.
Listen up, I'm only going to say this once, if anyone mentions this crap ever again I'm ignoring it entirely because the ignorance even at this moment is unbelievably overwhelming.
I have been on the case of my members non-stop to make sure they use the proper weapons, but in times of battle sometimes you gotta make use of what is at hand, because we plan on NOT docking at stations regularly when a gun gets shot off how will we replace it out there? We'll just fit whatever we have at hand until we can get back to base and get our gear in order. I realize when you dock your modules get replaced, but that isn't in roleplay and imo is rather silly hence why we're actually ROLEPLAYING IT, we're not doing it for a petty advantage, we won't be flying a Corsair Dreadnaught loaded up with Order weapons on it, no we'll be flying a GMG or Kusari ship with mainly Skyblasts, maybe a nomad or two, and maybe the odd outcast weapon, usually ONE OR TWO MAX! It is NOT going to be the END OF DAYS like some of you are making it seem, it'll be a temporary solution to an RP problem until the ships can be repaired after battle. Stop making a big deal out of something that almost all other factions have, even the RM allows the use of two looted weapons(and thats a permanent thing mind you.)
Now about ships, I allowed all ships simply because the Company is a GUILD, if a character for example used to work for the Bounty Hunters guild and eventually decides to do some contracted security work, he might end up joining our ranks and would probably prefer to use his own ship and weapons. Because he's a contractor he can do so as much as he likes. We're trying to be freaking flexiable not the omni-potent gods of freelancer that can destroy you with mere thought, calm the hell down about this.
The reason I'm getting irratated by these posts is because most of them are NOT constructive critism, the posts that have been made that have brought up points that actually have a point(Such as limiting the actual standard array of ships, which I'm going to do anyway) I have taken into consideration. Other posts that are blatant b****ing of "I DON'T LIKE THIS:(" with little no assistance nor help on the subject matter are pointless and resemble that of someone with half a working brainpan, so I ignore them.
If you don't like the idea of it, good and all, Bring it up in a constructive manner and help me fix up the problems, but don't act like a spoilt child if you don't like the reasoning behind it. I'm trying my best to keep my self from just throwing in the towel because all I have gotten is hostilities after the first page and its rather appalling how you people act, your too snobby and arrogant for you own good, ditch it and adapt for once.
The next post I see better be something useful and actually constructive.