Well, after a test of the disappointing Freeworlds, something has to be said about its balancing. The lack of regens(and armour) is also very nice.
The interesting thing about the ships' fragility is that equipment and pilot skill still factor into who wins a fight whilst not dragging it out. It also makes things a bit scarier as you can't get away with screwups, which is cool. Of course, there are other issues that make Freeworlds balanced, such as the size and speed of all the fighters, which is much higher than the speeds here.