' Wrote:Imp. Debilitator - 628 shield damage; energy usage - 128; energy efficiency - 5.0
Disinfector 3 - 230 shield damage; energy usage - 96; energy efficiency (for shields only) - 2.5
See my point?
Not to mention speed difference, you can mix Debilitators with GMG Skyblasts (same speed, 750)
While Disinfectors have 600 speed.
Yes, i think i know who you'r talking about.
Then it is ok completely, because GMG will have a classic GMG faction for Sigmas, and Yours for the rest.
Thanks for the info.
Yes you're right about the Debils..heading get some asap.
If, say, this other player gets his faction running, I would like to have a huge battleship(s) that we could sit somewhere and base operations out of. We could, say, announce it on a message board that the primary GCorp "base of op" was going to be moving to a new location. And our ZOI could be in that area for a while.
This was all said earlier in the thread, but it will require some serious tweaking for it to operate properly.
Also: Is the Liberty Carrier still here? That would be a prefect ship to have as base. Maybe we can work something out with Liberty for that. Hmmm, H-Fuel discount? From what I understand the people of Liberty hate high gas prices...
@Angel Of Mercy: Yeah we already have. The GMG guard is neutral to us...but not green like it should be.:wacko:
Gas Miner's Guild.
We're a guild, that mines gas. Isn't that strange?
We supply Sirius with H-Fuel...like the Middle East supplies oil to the world.
So, put that in you pipe and smoke it...