Thrusters are the things that keep fighters fighting for so long... maybe messing with thrusters...
Imagine this:
non-rechargable thrusters (woaaa)
- after some time, the fighters will just "run out of fuel" and the fight will be a lot faster depending on who has fuel and who doesnt.
- if a ship has 2 thruster slots, the thrusting speed is doubled, => 140thruster x 2 = 200 speed: 120 x 3 = 200 speed and so....
*LFs - 1thruster
*HFs - 2thrusters
*VHFs - 3thrusters
*SHFs+bombers - 4thrusters
so LFs+HFs - maybe even worth use...maybe overpowered...
The drain would be really low...
(Dont take this real, its just an idea...but I find it riddiculous, that you thrust 20 secounds, and after 3 secs of e-kill you are back to 100%...)