@Epholl: Ur idea might solve dogfight problems, but it would put fighter at severe disadvantage in fights against capital ships, hence changing the "holy balance".
@Ascendancy: Increasing weapon projectile speed WOULD in fact help much! Cos it's not just about "getting used" to projectile speeds that helps u hit, it's the SPEED at witch projectiles travel. Right now, with 600m/s speed, target moving at 200m/s, small and maneuverable as most fighters are, can easily dodge shots. 700m/s projectiles with 4.0 re-fire are MUCH better for "fast movers", but even those are useless if target is really "fast" and dedicated to dodging. Now I'm not TALKING ABOUT DUELS, nor talking about "hitting fighter that is targeting you". I'm talking about fights in which fighter, chasing target that is not targeting him, has little or no chance to do significant damage on it. And that makes fights REALLY LONG and it sucks...Like I said: Like jet dogfight, but shooting pistols at each other...
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