There's nothing wrong with gun speeds as they are now, even when chasing a fighter. Mjolnir, for example when fighting on a team with me as RM tends to hit more often chasing with 4 600m/s speed, firing at 2.00, more often than I do going head on with 4 750m/s. It's about learning to work with what you have, also if you're so desprate for guns that fire at 700m/s and refire at 4.00 or faster, there's these wonderful civilian guns called an Improved Debilitator , and a Heavy Flashpoint.
There's PLENTY wrong with guns as they're now. Exactly why this subject was opened in the 1st place. I've been to more then few "2 on 2" or more fights by now (even some against you and Mjolnir). And my observation stands: fighters weapons have lousy speed, and lousy re-fire, and dogfights tend to be tedious and boring (on top of that, some people tend to bring capital ships to dogfight to supply their fighters with EVEN MORE nanobots..sheeesh).
Most "wonderful civilian" (or any other fast speed/fast refire) guns, have ridiculously small damage for decent re-fire, making equation pretty much the same...
I don't really see any wrong in upgrading projectile speeds. Why are some people so tough on accepting ideas and changes? Why this game has to be set in stone? It wasn't from the moment it got modded. Why not enhance it further?
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