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Mercinary ID, tech mixing system fail

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Mercinary ID, tech mixing system fail
Offline Veygaar
12-31-2011, 08:45 PM,
#12
Member
Posts: 4,212
Threads: 158
Joined: Jan 2011

Here's my stance on it.

Instead of multi nerfing a ship for multiple mixed tech. Give it like a 65-75% energy nerf tops.

I have an Asco that has full council turrets, and it is at a 35% inefficiency level. Because I have a generic ID every piece of "non-green" tech puts more nerf of my ship, even if all the turrets are the same and match their respective ship. I'd rather see a limit on how bad of a nerf it could be.

That's my opinion, I can see the good/bad to how it is now, either way I'll still play, but would like a limit on how bad a ship gets nerfed.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Messages In This Thread
Mercinary ID, tech mixing system fail - by ... kur nubėgo? - 12-31-2011, 04:03 PM
Mercinary ID, tech mixing system fail - by Dab - 12-31-2011, 04:43 PM
Mercinary ID, tech mixing system fail - by AeternusDoleo - 12-31-2011, 05:13 PM
Mercinary ID, tech mixing system fail - by NixOlympica - 12-31-2011, 05:17 PM
Mercinary ID, tech mixing system fail - by Enoch - 12-31-2011, 05:17 PM
Mercinary ID, tech mixing system fail - by Dab - 12-31-2011, 05:24 PM
Mercinary ID, tech mixing system fail - by Jose Benitez - 12-31-2011, 05:45 PM
Mercinary ID, tech mixing system fail - by AeternusDoleo - 12-31-2011, 06:20 PM
Mercinary ID, tech mixing system fail - by NixOlympica - 12-31-2011, 06:22 PM
Mercinary ID, tech mixing system fail - by AeternusDoleo - 12-31-2011, 06:59 PM
Mercinary ID, tech mixing system fail - by NixOlympica - 12-31-2011, 07:06 PM
Mercinary ID, tech mixing system fail - by Veygaar - 12-31-2011, 08:45 PM
Mercinary ID, tech mixing system fail - by Friday - 12-31-2011, 10:16 PM
Mercinary ID, tech mixing system fail - by Death.RunningVerminator - 12-31-2011, 10:26 PM
Mercinary ID, tech mixing system fail - by Veygaar - 12-31-2011, 10:27 PM
Mercinary ID, tech mixing system fail - by Marburg - 12-31-2011, 10:36 PM

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