' Wrote:I think you have some good points, but doing this would make them sitting ducks, I feel. One rebalance like this would need another, and we'd keep breaking things.
Simply increasing weapon damage for instance, would make Light Fighters in the right (or wrong) hands utter death machines.
Yes, but for instance, 2,3 good hits would kill an LF as well. Especially if you had 800 speed weps to counter LF's.
It would still be a fair fight. And i'm more for increasing speed then damage, because, damage messes with capital ships balance as well.
As i said, we can only think until we test it. It can't hurt, i think.
Nanobots/bats are messing with capital ships balance as well. No can do.
Leave them as they are.
Unless... Improve fighter weps damage (+ against caps), decrease fighter bots/bats (- against caps), and stay on 0, but speed up the battle:P
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.