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4.86 ID Bugs

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4.86 ID Bugs
Offline AeternusDoleo
01-01-2012, 11:49 PM,
#21
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Military, Police and Intelligence IDs:
Working on these, the template provided by West can with a few minor modifications be used. This is the current working templates:

Military:
1. Can demand contraband, levy fines and destroy ships if they refuse to comply, or are affilated with a house at war with Kusari</TEXT><PARA/><TEXT>
2. Can trade and escort lawful players within their Zone of Influence</TEXT><PARA/><TEXT>
3. Can hunt pirates and terrorists within their Zone of Influence</TEXT><PARA/><TEXT>
4. Cannot ally with any unlawfuls except with the Hogosha, Farmers Alliance and Corsairs against enemies of Kusari</TEXT><PARA/><TEXT>
5. Cannot participate in any unlawful actions except as stated above</TEXT><PARA/><TEXT>
6. Cannot fulfill bounty contracts</TEXT><PARA/><TEXT>
7. Cannot use any transports with more than 3,500 cargo, except the Prison Liner and Akegata Transport</TEXT><PARA/><TEXT>
</TEXT><PARA/><TEXT>
Zone of Influence: New Tokyo, Hokkaido, Rishiri, Kyushu, Honshu, Shikoku, Hiroshima, Fukuoka, Tau-63, Tau-65, Chugoku, Tohoku, Tau-42, Tottori, Nagano, Tau-44, Okinawa, Sigma-19, Tau-23, Tau-29, Kepler, Galileo, Oita, Sigma-13, Sigma 17</TEXT><PARA/><TEXT>

Police:
1. Can demand contraband, levy fines, and destroy ships if they refuse to comply, or are affilated with a house at war with Kusari</TEXT><PARA/><TEXT>
2. Can trade and escort lawful players within their Zone of Influence</TEXT><PARA/><TEXT>
3. Can hunt pirates and terrorists within their Zone of Influence</TEXT><PARA/><TEXT>
4. Cannot ally with any unlawfuls except with the Hogosha, Farmers Alliance and Corsairs against enemies of Kusari</TEXT><PARA/><TEXT>
5. Cannot participate in any unlawful actions except as stated above</TEXT><PARA/><TEXT>
6. Cannot fulfill bounty contracts</TEXT><PARA/><TEXT>
7. Cannot use any transports with more than 3,500 cargo, except the Prison Liner</TEXT><PARA/><TEXT>
</TEXT><PARA/><TEXT>
Zone of Influence: New Tokyo, Hokkaido, Rishiri, Kyushu, Honshu, Shikoku, Hiroshima, Fukuoka</TEXT><PARA/><TEXT>

Intelligence:
1. Can demand traders supplying enemies of Kusari to drop their cargo or be destroyed, both inside and outside of their Zone of Influence. May not demand credits</TEXT><PARA/><TEXT>
2. Cannot trade, but can escort lawful players, both inside and outside their Zone of Influence</TEXT><PARA/><TEXT>
3. Can demand contraband, levy fines and destroy ships if they refuse to comply within their Zone of Influence</TEXT><PARA/><TEXT>
4. Can hunt enemies of Kusari inside and outside their Zone of Influence</TEXT><PARA/><TEXT>
5. Cannot ally with any unlawfuls except Hogosha, Farmers Alliance, Corsairs and Gaians against enemies of Kusari</TEXT><PARA/><TEXT>
6. Cannot fulfill bounty contracts</TEXT><PARA/><TEXT>
7. Cannot use any transports with more than 3,500 cargo</TEXT><PARA/><TEXT>
8. Outside their Zone of Influence, may be engaged by non-Kusari lawful and any unlawful players at will</TEXT><PARA/><TEXT>
</TEXT><PARA/><TEXT>
Zone of Influence: New Tokyo, Hokkaido, Rishiri, Kyushu, Honshu, Shikoku, Hiroshima, Fukuoka, Tau-63, Tau-65, Chugoku, Tohoku, Tau-42, Tottori, Nagano, Tau-44, Okinawa, Sigma-19, Tau-23, Tau-29, Kepler, Galileo, Oita, Sigma-13, Sigma 17</TEXT><PARA/><TEXT>

ZoI will of course be adjusted for each house. Unlawful allying:
Kusari: FA/Hogosha/Corsairs. Bretonia: Mollies/Outcasts. Liberty: Xenos. Rheinland: None. Please give a shout if that needs changing, I'm not entirely up to speed on the particulars of each house. Gallia at present does not have an intelligence ID.

GMG: I'll add Beta, Eta and Theta, Nagano and Honshu to the ZoI there. Basically all systems that are one jump away from systems they have a base in. Carte blanche to hunt pirates anywhere is a bad idea, although being a tad agressive at your borders seems only appropriate...

Zoner Whale: Copy, that infocard needs adjustment.
Surveyor: Copy, small glitch. Nitpicking is allright:)
Vigilante: Is not a pirate ID. It's not meant for thieving. Contraband is too vague since the Vigilante ID is no longer lawful - it can make up what contraband is. If encountering slaves, you can demand the transport to divert to the nearest freeport and release them. If encountering a contraband cargo hauler, you can demand the trader to drop and destroy the cargo - if they don't comply, you can then blow them up yourself. The vigilante should not profit from it's actions - that's the Pirate ID's perogative.
Order ID/Prison Liner: Does the Order really have that many prisoners? Can add it but I don't really see the point.
Junker hunting Hogosha: Makes sense, will change that.
Slaver demanding human cargo: Makes sense, will change that.
Liberty Navy using Prison Liner: Thought it was allowing that already. If the Bison is added to the LN, then for balance reasons/fairness, all house navies should get their battletransports added. Will do that instead. This also fixes the complaint by [Convoy].
Crassus: No, the cargo limitation is on transports only. Thought that was clear enough, but I'll reorganise that sentence to eliminate any doubt. Also adding GMG bases to the list of allowable dropoffs.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
4.86 ID Bugs - by Marburg - 12-31-2011, 09:13 PM
RE: 4.86 ID Bugs - by Kapten-N - 02-25-2013, 04:51 PM
RE: 4.86 ID Bugs - by Sava - 05-20-2013, 09:50 PM
RE: 4.86 ID Bugs - by EFL Oil and Machinery - 07-05-2013, 07:59 PM
RE: 4.86 ID Bugs - by razorviper - 07-05-2013, 06:24 PM
4.86 ID Bugs - by West - 12-31-2011, 09:29 PM
4.86 ID Bugs - by Asbestos - 12-31-2011, 09:38 PM
4.86 ID Bugs - by Camtheman - 12-31-2011, 09:39 PM
4.86 ID Bugs - by West - 12-31-2011, 09:48 PM
4.86 ID Bugs - by globalplayer-svk - 12-31-2011, 09:59 PM
4.86 ID Bugs - by Hawk - 12-31-2011, 10:00 PM
4.86 ID Bugs - by Febreze - 12-31-2011, 10:25 PM
4.86 ID Bugs - by Bloody Reverb - 12-31-2011, 11:28 PM
4.86 ID Bugs - by Anonymous User - 01-01-2012, 06:38 AM
4.86 ID Bugs - by AndrzejB - 01-01-2012, 04:04 PM
4.86 ID Bugs - by Xoria - 01-01-2012, 05:10 PM
4.86 ID Bugs - by Crassus - 01-01-2012, 05:25 PM
4.86 ID Bugs - by Xoria - 01-01-2012, 05:41 PM
4.86 ID Bugs - by Crassus - 01-01-2012, 05:51 PM
4.86 ID Bugs - by koske - 01-01-2012, 06:17 PM
4.86 ID Bugs - by fencore - 01-01-2012, 07:18 PM
4.86 ID Bugs - by Matthews - 01-01-2012, 07:35 PM
4.86 ID Bugs - by Corleonesgwg - 01-01-2012, 08:13 PM
4.86 ID Bugs - by SoF - 01-01-2012, 08:25 PM
4.86 ID Bugs - by AeternusDoleo - 01-01-2012, 11:49 PM
4.86 ID Bugs - by Panzer - 01-02-2012, 12:25 AM
4.86 ID Bugs - by Mímir - 01-02-2012, 03:02 AM
4.86 ID Bugs - by Xoria - 01-02-2012, 03:22 AM
4.86 ID Bugs - by Anonymous User - 01-02-2012, 03:23 AM
4.86 ID Bugs - by Echo 7-7 - 01-02-2012, 05:38 AM
4.86 ID Bugs - by Crassus - 01-02-2012, 11:44 AM
4.86 ID Bugs - by stewcool - 01-02-2012, 08:47 PM
4.86 ID Bugs - by Hielor - 01-03-2012, 02:44 AM
4.86 ID Bugs - by ProwlerPC - 01-03-2012, 05:42 AM
4.86 ID Bugs - by mwerte - 01-03-2012, 06:26 AM
4.86 ID Bugs - by Markus_Janus - 01-03-2012, 06:58 AM
4.86 ID Bugs - by SGewachsO - 01-03-2012, 09:56 AM
4.86 ID Bugs - by Death.RunningVerminator - 01-03-2012, 01:31 PM
4.86 ID Bugs - by mwerte - 01-03-2012, 08:34 PM
4.86 ID Bugs - by Hawk - 01-04-2012, 06:27 PM
4.86 ID Bugs - by Starfish - 01-04-2012, 07:08 PM
4.86 ID Bugs - by Pancakes - 01-04-2012, 07:37 PM
4.86 ID Bugs - by SA_Scavenger - 01-04-2012, 07:50 PM
4.86 ID Bugs - by Omicron - 01-04-2012, 08:16 PM
4.86 ID Bugs - by Skullz - 01-05-2012, 12:54 AM
4.86 ID Bugs - by Hone - 01-05-2012, 04:42 AM
4.86 ID Bugs - by Starfish - 01-05-2012, 08:48 PM
4.86 ID Bugs - by Anonymous User - 01-06-2012, 05:42 PM
4.86 ID Bugs - by Anonymous User - 01-06-2012, 06:06 PM
4.86 ID Bugs - by Dusty Lens - 01-06-2012, 07:08 PM
4.86 ID Bugs - by farmerman - 01-06-2012, 07:23 PM
4.86 ID Bugs - by Oyashio - 01-07-2012, 12:33 PM
4.86 ID Bugs - by Bakamono - 01-10-2012, 10:34 PM
4.86 ID Bugs - by Rommie - 01-12-2012, 03:28 PM
4.86 ID Bugs - by Mao - 02-03-2012, 10:10 AM
4.86 ID Bugs - by gardy - 02-03-2012, 03:24 PM
4.86 ID Bugs - by Mercarryn - 02-05-2012, 08:56 PM
4.86 ID Bugs - by .Gypsy. - 02-06-2012, 12:16 AM
4.86 ID Bugs - by Aztech - 02-21-2012, 10:00 AM
4.86 ID Bugs - by hollowpoint - 02-25-2012, 08:29 PM
4.86 ID Bugs - by Fletcher - 03-01-2012, 03:16 AM
4.86 ID Bugs - by Echo 7-7 - 03-01-2012, 05:19 AM
4.86 ID Bugs - by Cris - 03-22-2012, 11:57 AM
4.86 ID Bugs - by jonfreelanc - 04-25-2012, 02:38 AM
4.86 ID Bugs - by Snak5 - 04-27-2012, 06:15 PM
4.86 ID Bugs - by Echo 7-7 - 04-28-2012, 06:04 AM
4.86 ID Bugs - by Das Wilde Wesen - 05-12-2012, 04:07 AM
4.86 ID Bugs - by Pavel - 05-24-2012, 09:19 AM
4.86 ID Bugs - by LunaticOnTheGrass - 06-04-2012, 05:29 PM
4.86 ID Bugs - by Juan_Arquero - 06-07-2012, 10:19 PM
4.86 ID Bugs - by _FUNK - 07-06-2012, 03:10 PM
4.86 ID Bugs - by Ntei - 07-06-2012, 03:14 PM
4.86 ID Bugs - by Echo 7-7 - 07-06-2012, 03:17 PM
4.86 ID Bugs - by _FUNK - 07-06-2012, 07:06 PM
DELETE - by SnakThree - 07-12-2012, 11:02 AM
4.86 ID Bugs - by Dusty Lens - 07-19-2012, 05:05 AM
4.86 ID Bugs - by Stygian - 07-19-2012, 05:08 AM

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